Extract canvas object draw and brush panel services
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@@ -443,6 +443,26 @@ void execute_node_canvas_draw_unmerged_pass(
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},
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[&](const char* message) {
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LOG("NodeCanvas onion frame range failed: %s", message);
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});
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}
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void execute_node_canvas_draw_merged_pass(
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NodeCanvas& node_canvas,
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const glm::mat4& proj,
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const glm::mat4& camera)
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{
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pp::panopainter::execute_legacy_canvas_draw_merged_pass(
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node_canvas,
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proj,
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camera,
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[&](auto state, bool enabled) {
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apply_node_canvas_capability(state, enabled);
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},
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[](int unit) {
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set_active_texture_unit(unit);
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},
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[&] {
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node_canvas.m_face_plane.draw_fill();
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});
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}
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@@ -662,19 +682,7 @@ void NodeCanvas::draw()
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apply_node_canvas_viewport(c.x + App::I->off_x, c.y + App::I->off_y, c.z, c.w);
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},
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[&] {
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pp::panopainter::execute_legacy_canvas_draw_merged_pass(
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*this,
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proj,
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camera,
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[&](auto state, bool enabled) {
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apply_node_canvas_capability(state, enabled);
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},
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[](int unit) {
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set_active_texture_unit(unit);
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},
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[&] {
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m_face_plane.draw_fill();
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});
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execute_node_canvas_draw_merged_pass(*this, proj, camera);
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},
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[&] {
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execute_node_canvas_draw_unmerged_pass(*this, proj, camera, c, yaw, pitch, roll);
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