Add stroke script CLI edge coverage
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@@ -157,7 +157,9 @@ Known local toolchain state:
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every stroke through `pp_paint`, maps the samples into a bounded
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`pp_document` RGBA8 face payload, writes a PPI file, and is covered by
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`pano_cli_apply_stroke_script_roundtrip_smoke`, which inspects the dirty-face
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box and loads the generated file back as decoded document pixel data.
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box and loads the generated file back as decoded document pixel data, plus
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`pano_cli_apply_stroke_script_rejects_tiny_canvas` for invalid dimension
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rejection.
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- `panopainter_validate_shaders` validates the current combined GLSL shader
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files for one vertex stage marker, one fragment stage marker, valid marker
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order, and existing relative includes.
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