added singleton shader manager, custom widget attribute forward, parse border thickness and color for Border widget, parse and cache uniform locations, remove unused attrubutes code
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@@ -1,6 +1,6 @@
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#pragma once
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uint16_t constexpr const_hash(char const *input)
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uint16_t constexpr const_hash(const char* input)
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{
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return *input ?
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static_cast<uint16_t>(*input) + 33 * const_hash(input + 1) :
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