Route canvas blend gate through paint renderer
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@@ -873,8 +873,11 @@ stroke composite plan that decides whether a stroke/layer blend can use
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fixed-function blending or needs framebuffer-fetch/ping-pong destination
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feedback. `pano_cli plan-stroke-composite` exposes the same decision for
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automation, including layer blend, stroke blend, dual-brush, and pattern-blend
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inputs. Live canvas stroke execution is still legacy OpenGL and remains tracked
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by DEBT-0036 until the app calls through this paint-renderer boundary.
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inputs. Live `Canvas::draw_merge` now uses this planner for its existing
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shader-blend gate for layer and primary-brush blend modes while preserving the
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legacy trigger policy; actual canvas stroke execution, dual-brush feedback, and
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pattern feedback are still legacy OpenGL and remain tracked by DEBT-0036 until
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the app calls through renderer services for the whole compositing path.
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The existing renderer classes are not yet fully
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behind the renderer interfaces.
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@@ -1595,6 +1598,10 @@ Results:
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- Canvas layer merge rendering and explicit layer-merge compositing now route
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depth/blend state, active texture units, fallback 2D texture unbinds, and
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merge framebuffer copy targets through the renderer GL backend mapping.
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- Canvas draw-merge shader-blend selection now consumes the extracted
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`pp_paint_renderer` stroke composite planner for current layer and primary
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brush blend modes, while preserving legacy OpenGL compositing execution under
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DEBT-0036.
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- Canvas equirectangular import drawing and depth export rendering now route
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depth/blend state and active texture units through the renderer GL backend
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mapping.
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