implementing color wheel and new color picker

This commit is contained in:
2017-11-23 20:26:57 +00:00
parent d44434a458
commit a90aa4a60e
23 changed files with 371 additions and 26 deletions

View File

@@ -66,7 +66,8 @@ bool Shader::create(const char* vertex, const char* fragment)
glBindAttribLocation(ps, 0, "pos");
glBindAttribLocation(ps, 1, "uvs");
glBindAttribLocation(ps, 2, "col");
glLinkProgram(ps);
glGetProgramiv(ps, GL_LINK_STATUS, &status);
glGetProgramInfoLog(ps, sizeof(infolog), &infolen, infolog);