Move OpenGL framebuffer diagnostics
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@@ -17,6 +17,14 @@ constexpr std::uint32_t gl_rgb8 = 0x8051U;
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constexpr std::uint32_t gl_rgba8 = 0x8058U;
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constexpr std::uint32_t gl_rgba32f = 0x8814U;
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constexpr std::uint32_t gl_rgba16f = 0x881AU;
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constexpr std::uint32_t gl_framebuffer_complete = 0x8CD5U;
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constexpr std::uint32_t gl_framebuffer_incomplete_attachment = 0x8CD6U;
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constexpr std::uint32_t gl_framebuffer_incomplete_missing_attachment = 0x8CD7U;
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constexpr std::uint32_t gl_framebuffer_incomplete_draw_buffer = 0x8CDBU;
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constexpr std::uint32_t gl_framebuffer_incomplete_read_buffer = 0x8CDCU;
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constexpr std::uint32_t gl_framebuffer_unsupported = 0x8CDDU;
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constexpr std::uint32_t gl_framebuffer_undefined = 0x8219U;
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constexpr std::uint32_t gl_framebuffer_incomplete_multisample = 0x8D56U;
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[[nodiscard]] bool contains(std::string_view text, std::string_view needle) noexcept
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{
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@@ -92,4 +100,28 @@ OpenGlPixelFormat texture_format_for_channel_count(std::uint32_t channel_count)
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}
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}
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const char* framebuffer_status_name(std::uint32_t status) noexcept
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{
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switch (status) {
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case gl_framebuffer_complete:
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return "GL_FRAMEBUFFER_COMPLETE";
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case gl_framebuffer_undefined:
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return "GL_FRAMEBUFFER_UNDEFINED";
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case gl_framebuffer_incomplete_attachment:
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return "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT";
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case gl_framebuffer_incomplete_missing_attachment:
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return "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT";
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case gl_framebuffer_incomplete_draw_buffer:
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return "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER";
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case gl_framebuffer_incomplete_read_buffer:
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return "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER";
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case gl_framebuffer_unsupported:
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return "GL_FRAMEBUFFER_UNSUPPORTED";
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case gl_framebuffer_incomplete_multisample:
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return "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE";
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default:
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return "UNKNOWN";
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}
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}
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}
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