fix floating panels and iOS export picking

This commit is contained in:
2019-09-19 23:02:46 +02:00
parent 70fa29839e
commit abaf82ba24
12 changed files with 90 additions and 35 deletions

View File

@@ -194,25 +194,31 @@ void App::pick_file(std::vector<std::string> types, std::function<void (std::str
}
#if __IOS__
void App::pick_file_save(const std::string& type, std::function<void(std::string)> writer)
void App::pick_file_save(const std::string& type, std::function<void(std::string)> writer,
std::function<void(bool saved)> callback)
{
redraw = true;
std::thread([=]{
auto mb = input_box("Insert", "File name");
std::string placeholder = "name." + type;
mb->m_field_text->set_text(placeholder.c_str());
mb->on_submit = [this, writer, type] (Node* target, std::string name) {
std::string ext = "." + type;
std::string path = data_path + "/" + name;
if (name.find(ext) == std::string::npos)
path += ext;
auto mb = input_box("Insert", "File name");
std::string placeholder = "name." + type;
mb->m_field_text->set_text(placeholder.c_str());
mb->on_submit = [this, writer, type, callback] (Node* target, std::string name) {
std::string ext = "." + type;
std::string path = data_path + "/" + name;
if (name.find(ext) == std::string::npos)
path += ext;
std::thread([=]{
writer(path);
dispatch_async(dispatch_get_main_queue(), ^{
[ios_view pick_file_save:path];
});
target->destroy();
};
}).detach();
callback(true);
}).detach();
};
mb->btn_cancel->on_click = [=] (Node* target) {
callback(false);
target->destroy();
};
}
#else
void App::pick_file_save(std::vector<std::string> types, std::function<void (std::string)> callback)