fix floating panels and iOS export picking

This commit is contained in:
2019-09-19 23:02:46 +02:00
parent 70fa29839e
commit abaf82ba24
12 changed files with 90 additions and 35 deletions

View File

@@ -27,6 +27,7 @@ void NodeDialogExportPPBR::init()
void NodeDialogExportPPBR::init_controls()
{
m_title = find<NodeText>("title");
btn_ok = find<NodeButton>("btn-ok");
btn_cancel = find<NodeButton>("btn-cancel");
btn_cancel->on_click = [this](Node*) {
@@ -48,10 +49,10 @@ void NodeDialogExportPPBR::init_controls()
};
img_header = find<NodeImageTexture>("header-tex");
txt_header_descr = find<NodeText>("header-descr");
txt_author = find<NodeText>("info-author");
txt_email = find<NodeText>("info-email");
txt_url = find<NodeText>("info-url");
txt_descr = find<NodeText>("info-descr");
txt_author = find<NodeTextInput>("info-author");
txt_email = find<NodeTextInput>("info-email");
txt_url = find<NodeTextInput>("info-url");
txt_descr = find<NodeTextInput>("info-descr");
}
void NodeDialogExportPPBR::open_header()