fix floating panels and iOS export picking
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@@ -27,6 +27,7 @@ void NodeDialogExportPPBR::init()
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void NodeDialogExportPPBR::init_controls()
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{
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m_title = find<NodeText>("title");
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btn_ok = find<NodeButton>("btn-ok");
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btn_cancel = find<NodeButton>("btn-cancel");
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btn_cancel->on_click = [this](Node*) {
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@@ -48,10 +49,10 @@ void NodeDialogExportPPBR::init_controls()
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};
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img_header = find<NodeImageTexture>("header-tex");
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txt_header_descr = find<NodeText>("header-descr");
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txt_author = find<NodeText>("info-author");
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txt_email = find<NodeText>("info-email");
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txt_url = find<NodeText>("info-url");
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txt_descr = find<NodeText>("info-descr");
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txt_author = find<NodeTextInput>("info-author");
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txt_email = find<NodeTextInput>("info-email");
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txt_url = find<NodeTextInput>("info-url");
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txt_descr = find<NodeTextInput>("info-descr");
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}
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void NodeDialogExportPPBR::open_header()
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