fix floating panels and iOS export picking

This commit is contained in:
2019-09-19 23:02:46 +02:00
parent 70fa29839e
commit abaf82ba24
12 changed files with 90 additions and 35 deletions

View File

@@ -3,6 +3,7 @@
#include "node_button.h"
#include "node_combobox.h"
#include "node_text.h"
#include "node_text_input.h"
#include "node_image_texture.h"
class NodeDialogExportPPBR : public NodeBorder
@@ -13,13 +14,14 @@ public:
NodeButton* btn_header_open;
NodeButton* btn_header_clear;
NodeButton* btn_header_gen;
NodeText* m_title;
NodeImageTexture* img_header;
std::shared_ptr<Image> m_header_image;
NodeText* txt_header_descr;
NodeText* txt_author;
NodeText* txt_descr;
NodeText* txt_url;
NodeText* txt_email;
NodeTextInput* txt_author;
NodeTextInput* txt_descr;
NodeTextInput* txt_url;
NodeTextInput* txt_email;
virtual Node* clone_instantiate() const override;
virtual void clone_finalize(Node* dest) const override;
virtual void init() override;