fix color picker, add project delete button with message box
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@@ -164,15 +164,16 @@ void NodeCanvas::draw()
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// if (m_canvas->m_show_tmp && m_canvas->m_current_layer_idx == layer_index)
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// {
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// glDisable(GL_BLEND);
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// ui::ShaderManager::use(kShader::TextureAlpha);
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// ui::ShaderManager::u_int(kShaderUniform::Tex, 0);
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// ui::ShaderManager::u_float(kShaderUniform::Alpha, m_canvas->m_layers[layer_index].m_opacity);
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// ui::ShaderManager::u_mat4(kShaderUniform::MVP, plane_mvp_z);
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// ui::ShaderManager::u_float(kShaderUniform::Alpha,
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// m_canvas->m_current_stroke->m_brush.m_tip_opacity * m_canvas->m_layers[layer_index].m_opacity);
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// ui::ShaderManager::u_float(kShaderUniform::Alpha, 1);
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// m_canvas->m_tmp[plane_index].bindTexture();
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// m_face_plane.draw_fill();
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// m_canvas->m_tmp[plane_index].unbindTexture();
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// glEnable(GL_BLEND);
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// }
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}
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}
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