Move Windows WGL context attributes to renderer gl
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@@ -776,6 +776,10 @@ Results:
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framebuffer copy targets, and renderbuffer/depth attachment parameters through
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the renderer GL backend mapping; `src/canvas.cpp` no longer contains raw
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`GL_*` constants.
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- Windows desktop OpenGL context creation now consumes a tested
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`windows_wgl_core_context_3_3_config()` catalog from `pp_renderer_gl`, moving
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the active WGL context/pixel-format attribute literals out of the platform
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entrypoint.
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- Known remaining warnings: legacy project/vendor diagnostics, Visual Studio
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vcpkg-manifest warning, `LNK4099` missing libyuv PDBs, and `LNK4098` runtime
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library conflict from retained vendor binaries.
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