Move Windows WGL context attributes to renderer gl

This commit is contained in:
2026-06-02 09:32:27 +02:00
parent c22f2e7fa2
commit acd8ef6658
6 changed files with 88 additions and 24 deletions

View File

@@ -38,6 +38,11 @@ struct OpenGlReadbackFormat {
std::uint32_t bytes_per_pixel = 0;
};
struct OpenGlWindowsWglContextConfig {
std::array<std::int32_t, 9> context_attributes {};
std::array<std::int32_t, 15> pixel_format_attributes {};
};
[[nodiscard]] OpenGlCapabilities detect_opengl_capabilities(
std::span<const std::string_view> extensions,
OpenGlRuntime runtime) noexcept;
@@ -141,5 +146,6 @@ struct OpenGlReadbackFormat {
std::uint32_t filter_min,
std::uint32_t filter_mag) noexcept;
[[nodiscard]] std::uint32_t sampler_border_color_parameter_name() noexcept;
[[nodiscard]] OpenGlWindowsWglContextConfig windows_wgl_core_context_3_3_config() noexcept;
}