Thin brush panel, preview, and node utility shells
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@@ -7,6 +7,32 @@
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#include "asset.h"
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#include "legacy_ui_overlay_services.h"
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Node* NodePanelBrush::clone_instantiate() const
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{
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return new NodePanelBrush();
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}
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void NodePanelBrush::init()
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{
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pp::panopainter::LegacyBrushPanelUi::init(*this);
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}
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kEventResult NodePanelBrush::handle_event(Event* e)
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{
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return pp::panopainter::LegacyBrushPanelUi::handle_event(*this, e);
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}
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void NodePanelBrush::handle_click(Node* target)
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{
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pp::panopainter::LegacyBrushPanelUi::handle_click(*this, target);
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}
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void NodePanelBrush::added(Node* parent)
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{
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(void)parent;
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pp::panopainter::LegacyBrushPanelUi::added(*this);
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}
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namespace pp::panopainter {
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void LegacyBrushPanelUi::init(NodePanelBrush& owner)
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