Own Web fallback services and trim Win32 session state
This commit is contained in:
@@ -70,6 +70,14 @@ What is already real:
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- `pp_app_core`
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Latest slice:
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- `src/platform_legacy/legacy_platform_state.*` now exposes an ownable Web
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platform-services entrypoint plus an explicit binding hook instead of only a
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retained fallback object.
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- `webgl/src/main.cpp` now owns the Web platform-services implementation and
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seeds that owned instance into legacy platform state during startup.
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- `src/platform_windows/windows_runtime_shell.*` no longer keeps `HINSTANCE`
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in the retained main-window session state; the startup/shutdown path now
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threads the module handle explicitly.
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- `webgl/src/main.cpp` now owns a TU-local legacy `PlatformServices`
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instance and binds that owned service into `App` during `StartApp()`.
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- `android/src/cpp/main.cpp` now owns a function-lifetime legacy
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@@ -78,6 +78,15 @@ Completed, blocked, and superseded task history moved to
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the queue is now ordered by code movement instead.
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Current slice:
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- `src/platform_legacy/legacy_platform_state.*` now exposes
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`create_legacy_web_platform_services()` plus an explicit binding hook for the
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retained Web service surface.
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- `webgl/src/main.cpp` now owns and binds the Web platform-services
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implementation explicitly instead of relying only on the retained fallback
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object in legacy platform state.
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- `src/platform_windows/windows_runtime_shell.*` now threads `HINSTANCE`
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through the startup/runtime path explicitly instead of keeping it in the
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retained main-window session state.
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- `webgl/src/main.cpp` now binds an owned legacy `PlatformServices` instance
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instead of reading the process-global fallback directly during `StartApp()`.
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- `android/src/cpp/main.cpp` now binds a function-lifetime owned legacy
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@@ -19,12 +19,22 @@ struct RetainedLegacyStoragePaths final {
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pp::platform::PlatformStoragePaths storage_paths;
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};
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struct RetainedLegacyWebPlatformServicesBinding final {
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pp::platform::WebPlatformServices* services = nullptr;
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};
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[[nodiscard]] RetainedLegacyStoragePaths& retained_legacy_storage_paths()
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{
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static RetainedLegacyStoragePaths state;
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return state;
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}
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[[nodiscard]] RetainedLegacyWebPlatformServicesBinding& retained_legacy_web_platform_services_binding()
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{
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static RetainedLegacyWebPlatformServicesBinding state;
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return state;
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}
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class RetainedWebPlatformServices final : public pp::platform::WebPlatformServices {
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public:
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void publish_exported_image(std::string_view path) override
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@@ -94,10 +104,23 @@ void request_legacy_glfw_app_close()
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[[nodiscard]] pp::platform::WebPlatformServices& active_legacy_web_platform_services()
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{
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if (auto* services = retained_legacy_web_platform_services_binding().services)
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return *services;
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static RetainedWebPlatformServices services;
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return pp::platform::resolve_web_platform_services(services);
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}
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[[nodiscard]] std::unique_ptr<pp::platform::WebPlatformServices> create_legacy_web_platform_services()
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{
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return std::make_unique<RetainedWebPlatformServices>();
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}
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void set_legacy_web_platform_services(pp::platform::WebPlatformServices* services)
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{
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retained_legacy_web_platform_services_binding().services = services;
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}
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[[nodiscard]] bool handles_legacy_web_platform_family(pp::platform::PlatformFamily family) noexcept
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{
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return family == pp::platform::PlatformFamily::webgl;
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@@ -1,5 +1,7 @@
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#pragma once
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#include <memory>
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#include "platform_api/platform_policy.h"
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#include "platform_api/platform_services.h"
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@@ -22,6 +24,8 @@ void request_legacy_glfw_app_close();
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#endif
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[[nodiscard]] pp::platform::WebPlatformServices& active_legacy_web_platform_services();
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[[nodiscard]] std::unique_ptr<pp::platform::WebPlatformServices> create_legacy_web_platform_services();
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void set_legacy_web_platform_services(pp::platform::WebPlatformServices* services);
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[[nodiscard]] bool handles_legacy_web_platform_family(pp::platform::PlatformFamily family) noexcept;
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void publish_legacy_web_exported_image(std::string_view path);
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[[nodiscard]] bool try_publish_legacy_web_exported_image(
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@@ -17,7 +17,6 @@ namespace pp::platform::windows {
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namespace {
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struct RetainedMainWindowSessionState final {
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HINSTANCE instance{};
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HWND handle{};
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wchar_t title[512]{};
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bool sandboxed = false;
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@@ -175,8 +174,8 @@ void set_main_window_sandboxed(bool sandboxed) noexcept
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int run_main_application(int argc, char** argv)
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{
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const auto instance = GetModuleHandle(NULL);
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auto& main_window_state = retained_main_window_session_state();
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main_window_state.instance = GetModuleHandle(NULL);
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auto& runtime_state = retained_runtime_state();
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runtime_state.owned_app = std::make_unique<App>();
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@@ -193,7 +192,7 @@ int run_main_application(int argc, char** argv)
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pp::platform::windows::ensure_runtime_data_directory();
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pp::platform::windows::SplashScreen splash(main_window_state.instance);
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pp::platform::windows::SplashScreen splash(instance);
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pp::platform::windows::initialize_retained_input_state();
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@@ -208,7 +207,7 @@ int run_main_application(int argc, char** argv)
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switch (pp::platform::windows::initialize_main_window_and_gl(
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startup,
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main_window_state.handle,
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main_window_state.instance,
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instance,
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main_window_state.title,
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context))
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{
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@@ -242,12 +241,12 @@ int run_main_application(int argc, char** argv)
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}
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}
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pp::platform::windows::run_main_window_runtime(startup, start_in_vr, splash);
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pp::platform::windows::run_main_window_runtime(startup, start_in_vr, instance, splash);
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release_bound_app();
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return 0;
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}
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void run_main_window_runtime(const MainWindowStartupState& startup, bool start_in_vr, SplashScreen& splash)
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void run_main_window_runtime(const MainWindowStartupState& startup, bool start_in_vr, HINSTANCE instance, SplashScreen& splash)
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{
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auto& main_window_state = retained_main_window_session_state();
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auto* app = bound_app();
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@@ -272,7 +271,7 @@ void run_main_window_runtime(const MainWindowStartupState& startup, bool start_i
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splash.dismiss();
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run_main_message_loop();
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shutdown_main_window_runtime(startup, main_window_state.instance);
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shutdown_main_window_runtime(startup, instance);
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}
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}
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@@ -9,7 +9,7 @@ class WacomTablet;
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namespace pp::platform::windows {
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int run_main_application(int argc, char** argv);
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void run_main_window_runtime(const MainWindowStartupState& startup, bool start_in_vr, SplashScreen& splash);
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void run_main_window_runtime(const MainWindowStartupState& startup, bool start_in_vr, HINSTANCE instance, SplashScreen& splash);
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void bind_app(App* app) noexcept;
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[[nodiscard]] App* bound_app() noexcept;
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void release_bound_app() noexcept;
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@@ -17,6 +17,7 @@ GLFWwindow* wnd;
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float theta = 0;
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glm::vec2 g_cursor_pos;
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std::unique_ptr<pp::platform::PlatformServices> g_platform_services;
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std::unique_ptr<pp::platform::WebPlatformServices> g_web_platform_services;
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template<typename F>
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class TaskCallback
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@@ -121,6 +122,7 @@ void StartApp()
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{
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App::I = &app;
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pp::platform::legacy::set_legacy_glfw_window(wnd);
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pp::platform::legacy::set_legacy_web_platform_services(g_web_platform_services.get());
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app.set_platform_services(g_platform_services.get());
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app.initLog();
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app.create();
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@@ -199,6 +201,7 @@ void main_loop()
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int main()
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{
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g_platform_services = pp::platform::legacy::create_platform_services();
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g_web_platform_services = pp::platform::legacy::create_legacy_web_platform_services();
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if (glfwInit() != GL_TRUE)
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printf("Failed to init GLFW");
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