integrate quick brushes, simulate pressed keys on windows active
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@@ -4,6 +4,7 @@
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#include "node_border.h"
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#include "node_dialog_picker.h"
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#include "brush.h"
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#include "node_stroke_preview.h"
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class NodePanelQuick : public NodeBorder
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{
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@@ -25,6 +26,7 @@ public:
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NodeButtonCustom* m_button_brush2;
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NodeButtonCustom* m_button_brush3;
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NodeButtonCustom* m_button_brush_current;
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NodeStrokePreview* m_button_brush_current_preview;
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std::shared_ptr<NodeColorPicker> m_picker;
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virtual Node* clone_instantiate() const override;
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virtual void clone_finalize(Node* dest) const override;
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