Apply startup GL state through renderer GL

This commit is contained in:
2026-06-03 05:41:27 +02:00
parent 692fe08d9f
commit b2335b1656
7 changed files with 159 additions and 19 deletions

View File

@@ -124,12 +124,24 @@ struct OpenGlInitialState {
std::uint32_t alpha_equation = 0;
};
using OpenGlCapabilityFn = void (*)(std::uint32_t state) noexcept;
using OpenGlBlendFuncFn = void (*)(std::uint32_t source_factor, std::uint32_t destination_factor) noexcept;
using OpenGlBlendEquationSeparateFn = void (*)(std::uint32_t color_equation, std::uint32_t alpha_equation) noexcept;
struct OpenGlStateDispatch {
OpenGlCapabilityFn enable = nullptr;
OpenGlCapabilityFn disable = nullptr;
OpenGlBlendFuncFn blend_func = nullptr;
OpenGlBlendEquationSeparateFn blend_equation_separate = nullptr;
};
[[nodiscard]] OpenGlCapabilities detect_opengl_capabilities(
std::span<const std::string_view> extensions,
OpenGlRuntime runtime) noexcept;
[[nodiscard]] pp::renderer::RenderDeviceFeatures render_device_features(
OpenGlCapabilities capabilities) noexcept;
[[nodiscard]] OpenGlInitialState panopainter_initial_state() noexcept;
[[nodiscard]] pp::foundation::Status apply_panopainter_initial_state(OpenGlStateDispatch dispatch) noexcept;
[[nodiscard]] std::uint32_t extension_count_query() noexcept;
[[nodiscard]] std::uint32_t extension_string_name() noexcept;