enable multi sampling in Windows, fix circle shape
This commit is contained in:
@@ -37,15 +37,15 @@ public:
|
||||
{
|
||||
static GLushort idx[div*3 + div*2];
|
||||
static vertex_t vertices[div+1];
|
||||
create_impl(radius, div, idx, vertices, kUVMapping::Planar);
|
||||
create_impl(radius, div, idx, vertices);
|
||||
return create_buffers(idx, vertices, sizeof(idx), sizeof(vertices));
|
||||
}
|
||||
template<int div>
|
||||
bool create(float radius, kUVMapping map)
|
||||
{
|
||||
static GLushort idx[div*3 + div*2];
|
||||
static vertex_t vertices[div*2];
|
||||
create_impl(radius, 0.f, div, idx, vertices, map);
|
||||
static GLushort idx[(div+1)*3 + (div+1)*4];
|
||||
static vertex_t vertices[(div+1)*2];
|
||||
create_impl(radius, 0.f, (div+1), idx, vertices, map);
|
||||
return create_buffers(idx, vertices, sizeof(idx), sizeof(vertices));
|
||||
}
|
||||
template<int div>
|
||||
|
||||
Reference in New Issue
Block a user