add free and poly selection mask tools, fix some threading gl problems
This commit is contained in:
@@ -147,6 +147,7 @@ void App::async_update()
|
||||
#if __OSX__
|
||||
[osx_view async_swap];
|
||||
#elif __IOS__
|
||||
[ios_view->glview bindDrawable];
|
||||
[ios_view async_swap];
|
||||
#elif __ANDROID__
|
||||
android_async_swap(and_engine);
|
||||
|
||||
Reference in New Issue
Block a user