Route NodeCanvas stroke composite setup through helper

This commit is contained in:
2026-06-13 05:15:39 +02:00
parent ac78358022
commit b46b2c3184
3 changed files with 33 additions and 23 deletions

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@@ -18,6 +18,11 @@ agent or engineer to remove them without reconstructing context from chat.
## Recent Reductions
- 2026-06-13: DEBT-0036 was narrowed again. `NodeCanvas` live temporary-stroke
`CompDraw` shader setup now routes through
`legacy_canvas_stroke_composite_services.h`; the retained node path still
owns per-onion-frame alpha updates, texture binding, temporary stroke texture
selection, and draw execution.
- 2026-06-13: DEBT-0036 was narrowed again. `NodeStrokePreview` preview
background checkerboard shader setup now routes through
`legacy_canvas_draw_merge_services.h`, preserving the existing colorize

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@@ -3001,6 +3001,10 @@ Results:
draw-merge shader setup helper for checkerboard uniforms, preserving its
colorize condition and preview MVP while leaving capture ordering, texture
copies, stroke setup, and draw execution in the retained preview path.
- `NodeCanvas` live temporary-stroke drawing now shares the retained stroke
composite shader setup helper for static `CompDraw` uniforms, while keeping
per-onion-frame alpha updates, texture binding, temporary stroke texture
selection, and draw execution in the retained node path.
- `Canvas::stroke_draw_mix` now shares the retained stroke composite shader
helper for mixer-pass `CompDraw` setup, while preserving its caller-specific
texture slot uniforms. Mixer framebuffer/scissor state, sampler and texture