implement file browser dialog

This commit is contained in:
2017-11-04 14:50:06 +00:00
parent a3276906f9
commit b49414bcd6
14 changed files with 330 additions and 15 deletions

View File

@@ -1,6 +1,7 @@
#include "pch.h"
#include "app.h"
#include "node_dialog_open.h"
#include "node_dialog_browse.h"
void App::dialog_newdoc()
{
@@ -75,6 +76,37 @@ void App::dialog_open()
}
}
void App::dialog_browse()
{
if (canvas)
{
// load thumbnail test
auto dialog = std::make_shared<NodeDialogBrowse>();
dialog->m_manager = &layout;
dialog->data_path = data_path;
dialog->init();
dialog->create();
dialog->loaded();
layout[main_id]->add_child(dialog);
layout[main_id]->update();
dialog->btn_ok->on_click = [this, dialog](Node*)
{
canvas->reset_camera();
layers->clear();
canvas->m_canvas->project_open(dialog->selected_path);
doc_name = dialog->selected_name;
if (auto docname = layout[main_id]->find<NodeText>("txt-docname"))
docname->set_text(("Panodoc: " + doc_name).c_str());
for (auto& i : canvas->m_canvas->m_order)
layers->add_layer(canvas->m_canvas->m_layers[i].m_name.c_str());
dialog->destroy();
ActionManager::clear();
};
}
}
void App::dialog_save()
{
if (canvas)