Thin canvas modes, node execution, and canvas draw shell
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@@ -81,12 +81,12 @@ Current hotspot files:
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- `src/canvas.cpp`: 2728 lines
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- `src/app_layout.cpp`: 125 lines
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- `src/canvas_modes.cpp`: 1798 lines
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- `src/node.cpp`: 1465 lines
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- `src/canvas_modes.cpp`: 1710 lines
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- `src/node.cpp`: 1368 lines
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- `src/main.cpp`: 271 lines
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- `src/node_panel_brush.cpp`: 1207 lines
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- `src/node_stroke_preview.cpp`: 910 lines
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- `src/node_canvas.cpp`: 852 lines
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- `src/node_canvas.cpp`: 864 lines
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- `src/app.cpp`: 575 lines
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- `src/app_dialogs.cpp`: 168 lines
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@@ -240,13 +240,24 @@ Current architecture mismatches that must be treated as real blockers:
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`src/node_stroke_preview.cpp`, while the immediate preview pass-sequencing
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family inside `draw_stroke_immediate()` now also routes through
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`NodeStrokePreview::execute_stroke_draw_immediate_pass_sequence(...)`, while
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`NodeCanvas::draw()` unmerged-pass blend-gate, layer-orientation, and
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callback-assembly setup now also route through
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`execute_node_canvas_draw_unmerged_pass(...)`, which trims another coherent
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unmerged draw shell from the live node even though the file itself remains
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large, while shared canvas-mode GL wrappers plus the
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`CanvasModeBasicCamera` and `CanvasModeCamera` input handlers now also route
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through `src/legacy_canvas_mode_helpers.*` instead of staying inline in
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`src/canvas_modes.cpp`, while
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preview stroke preparation, dual-brush setup, and live pass-orchestration
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request assembly now also route through retained preview execution helpers,
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while `Node` child attach/detach/reorder operations now route through named
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local helpers in `src/node.cpp`, and `Node::load_internal(...)` child XML
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loading now also routes through `src/legacy_ui_node_loader.*`, which makes
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the scene-graph mutation and child-instantiation paths easier to reason
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about without yet reducing the file or moving ownership into `pp_ui_core`,
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about without yet moving ownership into `pp_ui_core`, while the generic
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per-frame node execution/traversal family for `restore_context`,
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`clear_context`, `update`, `update_internal`, and `tick` now also lives in
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`src/legacy_ui_node_execution.cpp`,
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while `Canvas` point-trace/unproject/project/camera push-pop-get-set and
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face-to-shape helpers now also route through
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`src/legacy_canvas_projection_services.*` instead of staying inline in
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