Own Web platform services directly
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@@ -5,7 +5,6 @@
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#include <thread>
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#include <chrono>
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#include <app.h>
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#include <platform_legacy/legacy_platform_services.h>
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#include <platform_web/web_platform_services.h>
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#include <fstream>
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#include <keymap.h>
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@@ -16,7 +15,6 @@ App app;
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GLFWwindow* wnd;
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float theta = 0;
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glm::vec2 g_cursor_pos;
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std::unique_ptr<pp::platform::WebPlatformServices> g_web_platform_services;
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std::unique_ptr<pp::platform::PlatformServices> g_platform_services;
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template<typename F>
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@@ -201,14 +199,12 @@ int main()
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if (glfwInit() != GL_TRUE)
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printf("Failed to init GLFW");
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wnd = glfwCreateWindow(1024, 768, "PanoPainter", nullptr, nullptr);
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g_web_platform_services = pp::platform::web::create_web_platform_services();
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g_platform_services = pp::platform::legacy::create_platform_services({
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.glfw_shell = {
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g_platform_services = pp::platform::web::create_platform_services({
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.shell = {
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.acquire_render_context = [wnd] { glfwMakeContextCurrent(wnd); },
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.present_render_context = [wnd] { glfwSwapBuffers(wnd); },
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.request_app_close = [wnd] { glfwSetWindowShouldClose(wnd, GLFW_TRUE); },
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},
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.web_platform_services = g_web_platform_services.get(),
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});
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glfwMakeContextCurrent(wnd);
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