Route UI leaf render state through GL dispatch

This commit is contained in:
2026-06-04 22:53:07 +02:00
parent 7ade927beb
commit b65db6f617
13 changed files with 213 additions and 45 deletions

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@@ -662,6 +662,10 @@ Known local toolchain state:
retained `RTT` render-target pass entry
and exit paths, tested depth renderbuffer allocation/delete and framebuffer
depth attach/detach dispatch consumed by retained RTT and canvas object-drawing helpers,
shared legacy UI GL dispatch consumed by retained `NodeBorder`, `NodeImage`,
`NodeImageTexture`, `NodeColorWheel`, `NodeAnimationTimeline`, `NodeScroll`,
`NodeText`, `NodeTextInput`, and `NodeViewport` blend-state, fallback
texture unbind, viewport, color clear, and clear-color restore paths,
tested convert-command state dispatch consumed by
`App::cmd_convert`, tested render platform hint dispatch consumed by
`WindowsPlatformServices` and the retained macOS legacy fallback, tested