Route UI leaf render state through GL dispatch
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@@ -662,6 +662,10 @@ Known local toolchain state:
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retained `RTT` render-target pass entry
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and exit paths, tested depth renderbuffer allocation/delete and framebuffer
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depth attach/detach dispatch consumed by retained RTT and canvas object-drawing helpers,
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shared legacy UI GL dispatch consumed by retained `NodeBorder`, `NodeImage`,
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`NodeImageTexture`, `NodeColorWheel`, `NodeAnimationTimeline`, `NodeScroll`,
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`NodeText`, `NodeTextInput`, and `NodeViewport` blend-state, fallback
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texture unbind, viewport, color clear, and clear-color restore paths,
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tested convert-command state dispatch consumed by
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`App::cmd_convert`, tested render platform hint dispatch consumed by
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`WindowsPlatformServices` and the retained macOS legacy fallback, tested
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