Plan OpenGL texture command metadata
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@@ -275,9 +275,10 @@ Known local toolchain state:
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blit filters into GL-facing planned command data while rejecting unsupported
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enum tokens before a real GL context is needed. It also plans whole recorded
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command streams, preserving per-command planned data while counting render
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passes, draws, passthrough commands, trace commands, unsupported commands,
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and render-pass ordering errors such as state changes outside a pass, nested
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passes, and unclosed passes.
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passes, draws, texture uploads, mipmap generation, texture transitions,
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texture copies, texture readbacks, frame captures, passthrough commands,
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trace commands, unsupported commands, and render-pass ordering errors such as
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state changes outside a pass, nested passes, and unclosed passes.
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Desktop VR drawing also consumes backend-owned scissor/depth/blend state,
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depth clear masks, active texture units, and fallback 2D texture unbind
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targets while retaining the existing VR SDK/platform bridge shape.
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@@ -342,8 +343,9 @@ Known local toolchain state:
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labeled descriptor counts, backend resource creation counts, plus draw
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descriptor vertex/index totals. When `pp_renderer_gl` is available, it also
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emits an `openGlPlan` JSON object with the planned command count, support
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status, render-pass/draw/passthrough/trace counts, unsupported command count,
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render-pass order error count, and unclosed-pass state. Its
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status, render-pass/draw/texture-upload/mipmap/transition/copy/readback/
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capture/passthrough/trace counts, unsupported command count, render-pass
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order error count, and unclosed-pass state. Its
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`--exercise-clear` mode verifies
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interrupted-frame recorder clear/reuse behavior and reports the result in
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JSON, and is covered by `pano_cli_record_render_smoke`,
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@@ -534,9 +534,10 @@ blend/depth/sampler state, texture formats, primitive modes, draw counts, and
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blit filters into GL-facing planned command data with explicit unsupported-token
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rejection before a runtime GL context is needed. It also plans whole recorded
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command streams, preserving per-command planned data while counting render
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passes, draws, passthrough commands, trace commands, unsupported commands, and
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render-pass ordering errors such as state changes outside a pass, nested passes,
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and unclosed passes.
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passes, draws, texture uploads, mipmap generation, texture transitions, texture
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copies, texture readbacks, frame captures, passthrough commands, trace
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commands, unsupported commands, and render-pass ordering errors such as state
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changes outside a pass, nested passes, and unclosed passes.
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The existing renderer classes are not yet fully
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behind the renderer interfaces.
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@@ -847,9 +848,11 @@ Results:
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- `pp_renderer_gl_command_plan_tests` covers the headless OpenGL command
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planner for recorded render-pass clear masks/values, viewport/scissor state,
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blend/depth/sampler state, texture format mapping, mesh/draw primitive modes,
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draw counts, blit filters, planned command names, unsupported enum rejection,
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whole recorded stream planning, valid trace/render/draw/blit ordering, and
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broken render-pass order detection.
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draw counts, texture upload/mipmap/transition/copy/readback/capture metadata,
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blit filters and byte totals, planned command names, unsupported enum/state
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rejection, whole recorded stream planning, valid trace/render/draw/blit
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ordering, typed texture-command counts, and broken render-pass order
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detection.
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- PowerShell analyze automation returns JSON summaries and includes the shader
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validation target and renderer-boundary guard.
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- `windows-msvc-vcpkg-headless` configured through the Visual Studio bundled
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@@ -892,9 +895,10 @@ Results:
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shader-uniform/texture/sampler-bind/upload/mipmap-generation/texture-transition/texture-copy/readback/
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frame-capture/blit command/byte totals for agent automation. When
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`pp_renderer_gl` is available, it also emits an `openGlPlan` JSON object with
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planned command count, support status, render-pass/draw/passthrough/trace
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counts, unsupported command count, render-pass order error count, and
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unclosed-pass state. The
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planned command count, support status, render-pass/draw/texture-upload/
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mipmap/transition/copy/readback/capture/passthrough/trace counts,
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unsupported command count, render-pass order error count, and unclosed-pass
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state. The
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`--exercise-clear` mode deliberately clears an interrupted trace/render pass,
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verifies stale trace-scope state is rejected, verifies the render context can
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be reused, and then emits that reset status in JSON. It also has an
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