init log before everything else, use WMI to read machine and system info, rtt fixed on Samsung A3, try to create different EGL context config
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@@ -21,6 +21,8 @@
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#include <jni.h>
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#include <errno.h>
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#include <cassert>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include "pch.h"
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#include "app.h"
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@@ -77,6 +79,7 @@ struct engine {
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*/
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static int engine_init_display(struct engine* engine) {
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// initialize OpenGL ES and EGL
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App::I.initLog();
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/*
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* Here specify the attributes of the desired configuration.
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@@ -142,6 +145,57 @@ static int engine_init_display(struct engine* engine) {
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context = eglCreateContext(display, config, EGL_NO_CONTEXT, attribs_test);
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if (context == EGL_NO_CONTEXT)
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{
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LOG("EGL: debug and forward context failed");
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const EGLint attribs_test[] = {
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EGL_CONTEXT_CLIENT_VERSION, 2,
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EGL_CONTEXT_FLAGS_KHR, EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR,
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EGL_NONE
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};
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context = eglCreateContext(display, config, EGL_NO_CONTEXT, attribs_test);
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if (context == EGL_NO_CONTEXT)
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{
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LOG("EGL: only forward context failed");
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const EGLint attribs_test[] = {
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EGL_CONTEXT_CLIENT_VERSION, 2,
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EGL_CONTEXT_FLAGS_KHR, EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR,
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//EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR, EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR,
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EGL_NONE
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};
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context = eglCreateContext(display, config, EGL_NO_CONTEXT, attribs_test);
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if (context == EGL_NO_CONTEXT)
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{
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LOG("EGL: only debug context failed");
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const EGLint attribs_test[] = {
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EGL_CONTEXT_CLIENT_VERSION, 2,
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EGL_NONE
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};
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context = eglCreateContext(display, config, EGL_NO_CONTEXT, attribs_test);
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if (context == EGL_NO_CONTEXT)
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{
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LOG("EGL: all the context creation failed");
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}
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else
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{
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LOG("EGL: created simple context");
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}
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}
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else
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{
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LOG("EGL: created only debug context");
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}
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}
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else
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{
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LOG("EGL: created only forward context");
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}
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}
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else
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{
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LOG("EGL: created debug and forward context");
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}
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if (eglMakeCurrent(display, surface, surface, context) == EGL_FALSE) {
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LOG("Unable to eglMakeCurrent");
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return -1;
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@@ -164,25 +218,32 @@ static int engine_init_display(struct engine* engine) {
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LOG("OpenGL Info: %s", info);
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}
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const char* ext = (const char*) glGetString(GL_EXTENSIONS);
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int ext_len = strlen(ext);
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GLint n_exts;
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std::map<std::string, bool> ext_map;
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static char ext_name[256];
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int ext_name_i = 0;
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for (int i = 0; i < ext_len; i++)
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glGetIntegerv(GL_NUM_EXTENSIONS, &n_exts);
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for (int i = 0; i < n_exts; i++)
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{
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char c = ext[i];
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if (c == ' ')
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{
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ext_map.emplace(std::string(ext_name, ext_name_i), true);
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ext_name_i = 0;
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}
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else
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{
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ext_name[ext_name_i++] = c;
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}
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ext_map.emplace(glGetStringi(GL_EXTENSIONS, i), true);
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}
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//const char* ext = (const char*) glGetString(GL_EXTENSIONS);
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//int ext_len = strlen(ext);
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//static char ext_name[256];
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//int ext_name_i = 0;
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//for (int i = 0; i < ext_len; i++)
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//{
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// char c = ext[i];
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// if (c == ' ')
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// {
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// ext_map.emplace(std::string(ext_name, ext_name_i), true);
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// ext_name_i = 0;
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// }
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// else
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// {
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// ext_name[ext_name_i++] = c;
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// }
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//}
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if (ext_map.count("GL_KHR_debug"))
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{
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LOG("GL_KHR_debug supported");
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