App::I static singleton to pointer
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@@ -69,14 +69,14 @@ void NodeDialogOpen::init_controls()
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root()->update();
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};
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container = find<Node>("files-list");
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auto names = Asset::list_files(App::I.work_path, ".*\\.ppi");
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auto names = Asset::list_files(App::I->work_path, ".*\\.ppi");
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for (const auto& n : names)
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{
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auto node = new NodeDialogOpenItem;
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node->m_manager = m_manager;
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node->init();
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node->m_text->set_text(n.c_str());
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node->m_path = App::I.work_path + "/" + n;
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node->m_path = App::I->work_path + "/" + n;
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node->m_file_name = n;
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node->on_selected = [&](NodeDialogOpenItem* target) {
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if (target == current)
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@@ -198,9 +198,9 @@ void NodeDialogSave::init_controls()
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static char path_buffer[256];
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btn_path = find<NodeButton>("btn-path");
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btn_path->on_click = [this](Node*){
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App::I.pick_dir([this](std::string path){
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App::I->pick_dir([this](std::string path){
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LOG("change working path to %s", path.c_str());
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App::I.work_path = path;
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App::I->work_path = path;
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#ifdef _WIN32
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GetFullPathNameA(path.c_str(), sizeof(path_buffer), path_buffer, nullptr);
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#else
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@@ -211,9 +211,9 @@ void NodeDialogSave::init_controls()
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};
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working_path = find<NodeText>("path");
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#ifdef _WIN32
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GetFullPathNameA(App::I.work_path.c_str(), sizeof(path_buffer), path_buffer, nullptr);
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GetFullPathNameA(App::I->work_path.c_str(), sizeof(path_buffer), path_buffer, nullptr);
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#else
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realpath(App::I.work_path.c_str(), path_buffer);
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realpath(App::I->work_path.c_str(), path_buffer);
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#endif
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working_path->set_text_format("Working dir: %s", path_buffer);
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#endif
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@@ -259,9 +259,9 @@ void NodeDialogNewDoc::init_controls()
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static char path_buffer[256];
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btn_path = find<NodeButton>("btn-path");
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btn_path->on_click = [this](Node*){
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App::I.pick_dir([this](std::string path){
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App::I->pick_dir([this](std::string path){
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LOG("change working path to %s", path.c_str());
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App::I.work_path = path;
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App::I->work_path = path;
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#ifdef _WIN32
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GetFullPathNameA(path.c_str(), sizeof(path_buffer), path_buffer, nullptr);
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#else
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@@ -272,9 +272,9 @@ void NodeDialogNewDoc::init_controls()
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};
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working_path = find<NodeText>("path");
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#ifdef _WIN32
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GetFullPathNameA(App::I.work_path.c_str(), sizeof(path_buffer), path_buffer, nullptr);
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GetFullPathNameA(App::I->work_path.c_str(), sizeof(path_buffer), path_buffer, nullptr);
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#else
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realpath(App::I.work_path.c_str(), path_buffer);
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realpath(App::I->work_path.c_str(), path_buffer);
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#endif
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working_path->set_text_format("Working dir: %s", path_buffer);
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#endif
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