Move Win32 VR state behind platform services

This commit is contained in:
2026-06-17 11:30:27 +02:00
parent 68b8d8c45f
commit ba94785eda
6 changed files with 13 additions and 14 deletions

View File

@@ -70,6 +70,10 @@ What is already real:
- `pp_app_core`
Latest slice:
- `src/platform_windows/windows_platform_services.cpp` now owns the retained
Win32 VR shell state directly behind `platform_vr_state()`.
- `src/platform_windows/windows_window_shell.cpp` no longer exposes or owns a
separate `retained_vr_shell_state()` pocket.
- `src/platform_windows/windows_lifecycle_state.*` now owns the retained
Win32 lifecycle running flag and FPS-title scratch buffer instead of leaving
them inside `windows_lifecycle_shell.cpp`.