Move Win32 VR state behind platform services

This commit is contained in:
2026-06-17 11:30:27 +02:00
parent 68b8d8c45f
commit ba94785eda
6 changed files with 13 additions and 14 deletions

View File

@@ -78,6 +78,10 @@ Completed, blocked, and superseded task history moved to
the queue is now ordered by code movement instead.
Current slice:
- `src/platform_windows/windows_platform_services.cpp` now owns the retained
Win32 VR shell state directly behind `platform_vr_state()`.
- `src/platform_windows/windows_window_shell.cpp` no longer keeps a separate
retained VR shell-state accessor.
- `src/platform_windows/windows_lifecycle_state.*` now owns the retained
Win32 lifecycle running flag and FPS-title scratch buffer.
- `src/platform_windows/windows_lifecycle_shell.cpp` no longer carries that