Share retained stroke live pass helper
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@@ -18,6 +18,12 @@ agent or engineer to remove them without reconstructing context from chat.
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## Recent Reductions
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- 2026-06-13: DEBT-0036 was narrowed again. `Canvas::stroke_draw` main and
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dual live-pass dirty semantics now route through
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`execute_legacy_canvas_stroke_live_pass_with_dirty_tracking(...)` in
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`legacy_canvas_stroke_execution_services.h`; shader timing, sampler/texture
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binding, framebuffer ownership, pad execution, and final OpenGL draw remain
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retained in `Canvas`.
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- 2026-06-13: DEBT-0036 was narrowed again. `NodeStrokePreview` final
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composite sampler/input binding and slot intent now route through one local
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preview helper; mixer execution, per-sample stroke callbacks, framebuffer
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@@ -3093,6 +3093,11 @@ Results:
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dirty tracking now share one retained stroke execution helper surface, while
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shader timing, sampler/texture binding, framebuffer ownership, pad execution,
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and final OpenGL draw ordering remain in the legacy Canvas path.
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- `Canvas::stroke_draw` main and dual live-pass dirty semantics now share one
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retained helper around the face loop, current/dual dirty accumulation, and
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dual-pass dirty preservation, while shader timing, sampler/texture binding,
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framebuffer ownership, pad execution, and final OpenGL draw ordering remain
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in the legacy Canvas path.
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- `Canvas::stroke_draw` pad-pass destination bind/copy/unbind ordering now
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shares the retained stroke execution helper callback surface, while shader
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setup, pad color selection, framebuffer ownership, and final OpenGL draw
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