Share retained stroke live pass helper

This commit is contained in:
2026-06-13 10:17:47 +02:00
parent 39cc62f41f
commit bc624ceb8d
4 changed files with 58 additions and 9 deletions

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@@ -3093,6 +3093,11 @@ Results:
dirty tracking now share one retained stroke execution helper surface, while
shader timing, sampler/texture binding, framebuffer ownership, pad execution,
and final OpenGL draw ordering remain in the legacy Canvas path.
- `Canvas::stroke_draw` main and dual live-pass dirty semantics now share one
retained helper around the face loop, current/dual dirty accumulation, and
dual-pass dirty preservation, while shader timing, sampler/texture binding,
framebuffer ownership, pad execution, and final OpenGL draw ordering remain
in the legacy Canvas path.
- `Canvas::stroke_draw` pad-pass destination bind/copy/unbind ordering now
shares the retained stroke execution helper callback surface, while shader
setup, pad color selection, framebuffer ownership, and final OpenGL draw