Route animation panel view through app core
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@@ -36,8 +36,8 @@ void NodePanelAnimation::execute_animation_plan(const pp::app::DocumentAnimation
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pp::app::DocumentAnimationPanelState NodePanelAnimation::animation_panel_state() const
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{
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return pp::app::DocumentAnimationPanelState {
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.total_duration = Canvas::I->anim_duration(),
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.current_frame = Canvas::I->m_anim_frame,
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.total_duration = m_timeline ? m_timeline->m_frames_count : 0,
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.current_frame = m_timeline ? m_timeline->m_frame : 0,
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.playback_active = btn_play->is_active(),
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};
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}
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@@ -195,50 +195,91 @@ void NodePanelAnimation::load_layers()
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return;
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m_layers_container->remove_all_children();
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m_frames_container->remove_all_children();
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if (!Canvas::I)
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return;
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auto& layers = Canvas::I->m_layers;
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m_selected_frame = nullptr;
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std::vector<pp::app::DocumentAnimationLayerInput> layer_inputs;
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layer_inputs.reserve(layers.size());
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for (int i = 0; i < layers.size(); i++)
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{
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auto l = m_layers_container->add_child<NodeAnimationLayer>();
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l->set_text(layers[i]->m_name);
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l->set_selected(Canvas::I->m_current_layer_idx == i);
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l->set_chekcbox(layers[i]->m_visible);
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auto film = m_frames_container->add_child_ref<NodeAnimationFilm>();
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pp::app::DocumentAnimationLayerInput input;
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input.layer_index = i;
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input.layer_id = layers[i]->id;
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input.name = layers[i]->m_name;
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input.visible = layers[i]->m_visible;
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input.frame_durations.reserve(layers[i]->frames_count());
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for (int fi = 0; fi < layers[i]->frames_count(); fi++)
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{
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auto b = film->add_frame(layers[i]->frame_duration(fi));
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input.frame_durations.push_back(layers[i]->frame_duration(fi));
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layer_inputs.push_back(std::move(input));
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}
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if (m_selected_frame_layer_id == layers[i]->id && m_selected_frame_index == fi)
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const auto view_result = pp::app::plan_animation_panel_view(
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layer_inputs,
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Canvas::I->anim_duration(),
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Canvas::I->m_current_layer_idx,
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Canvas::I->m_anim_frame,
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m_selected_frame_layer_id,
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m_selected_frame_index,
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m_onion->get_int());
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if (!view_result)
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{
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LOG("Animation panel view failed: %s", view_result.status().message);
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return;
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}
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const auto& view = view_result.value();
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for (const auto& layer_view : view.layers)
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{
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auto l = m_layers_container->add_child<NodeAnimationLayer>();
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l->set_text(layer_view.name);
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l->set_selected(layer_view.current);
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l->set_chekcbox(layer_view.visible);
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auto film = m_frames_container->add_child_ref<NodeAnimationFilm>();
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const int frame_count = static_cast<int>(layer_view.frames.size());
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for (const auto& frame_view : layer_view.frames)
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{
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auto b = film->add_frame(frame_view.duration);
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if (frame_view.selected)
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{
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b->set_active(true);
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m_selected_frame = b.get();
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}
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b->on_click = [this, fi, lid=layers[i]->id, i] (Node* target) {
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b->on_click = [this,
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frame_index = frame_view.frame_index,
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frame_count,
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layer_id = layer_view.layer_id,
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layer_index = layer_view.layer_index] (Node* target) {
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auto frame = static_cast<NodeAnimationFrame*>(target);
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if (m_selected_frame)
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m_selected_frame->set_active(false);
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frame->set_active(true);
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m_selected_frame = frame;
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const auto plan = pp::app::plan_animation_select_frame(
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Canvas::I->m_layers[i]->frames_count(),
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i,
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lid,
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fi);
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if (plan)
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execute_animation_plan(plan.value(), Canvas::I->m_layers[i].get());
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frame_count,
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layer_index,
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layer_id,
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frame_index);
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if (plan && Canvas::I && layer_index >= 0 && layer_index < static_cast<int>(Canvas::I->m_layers.size()))
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execute_animation_plan(plan.value(), Canvas::I->m_layers[layer_index].get());
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};
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}
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}
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m_timeline->m_frame = Canvas::I->m_anim_frame;
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m_timeline->m_onion_size = m_onion->get_int();
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m_timeline->m_frame = view.current_frame;
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m_timeline->m_frames_count = view.total_duration;
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m_timeline->m_onion_size = view.onion_size;
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update_frames();
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}
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void NodePanelAnimation::update_frames()
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{
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int total_frames = Canvas::I->anim_duration();
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if (!m_timeline || !m_frame_label)
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return;
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int total_frames = m_timeline ? m_timeline->m_frames_count : 1;
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int digits = (int)floor(glm::log(total_frames));
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m_frame_label->set_text_format("%0*d/%d", digits, m_timeline->m_frame + 1, total_frames);
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}
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@@ -349,8 +390,7 @@ kEventResult NodeAnimationTimeline::handle_event(Event* e)
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auto me = static_cast<MouseEvent*>(e);
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auto update = [&](){
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auto loc = me->m_pos - m_pos;
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const int total_duration = Canvas::I ? Canvas::I->anim_duration() : 0;
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const auto scrub = pp::app::plan_animation_timeline_scrub(total_duration, loc.x);
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const auto scrub = pp::app::plan_animation_timeline_scrub(m_frames_count, loc.x);
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if (!scrub)
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return;
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m_frame = scrub.value().target_frame;
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