Clean retained stroke extraction build
This commit is contained in:
336
src/canvas.cpp
336
src/canvas.cpp
@@ -247,6 +247,11 @@ void delete_canvas_renderbuffer(GLuint renderbuffer)
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}
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pp::panopainter::LegacyCanvasStrokeMixPassShell make_canvas_stroke_mix_pass_shell(
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Canvas& canvas,
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const glm::vec2& bb_min,
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const glm::vec2& bb_sz);
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Canvas* Canvas::I;
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std::vector<CanvasMode*> Canvas::modes[] = {
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{ new CanvasModePen, new CanvasModeBasicCamera }, // brush
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@@ -508,19 +513,44 @@ static void execute_canvas_draw_merge_final_plane_composite(
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pp::panopainter::execute_legacy_canvas_draw_merge_final_plane_composite(uniforms, execution);
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}
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static void execute_canvas_draw_merge_temporary_erase_dispatch(
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Canvas& canvas,
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int plane_index,
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int layer_index,
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const std::shared_ptr<Layer>& layer,
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const glm::mat4& ortho);
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static pp::panopainter::LegacyCanvasDrawMergeTemporaryCompositeExecution
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make_canvas_draw_merge_temporary_paint_request(
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Canvas& canvas,
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int layer_index,
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int plane_index,
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const std::shared_ptr<Layer>& layer,
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const Brush& brush,
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const glm::mat4& ortho);
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static pp::panopainter::LegacyCanvasDrawMergeLayerTextureExecution
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make_canvas_draw_merge_layer_texture_dispatch(
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Canvas& canvas,
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int plane_index,
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int layer_index);
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static pp::panopainter::LegacyCanvasDrawMergeLayerBlendExecution
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make_canvas_draw_merge_layer_blend_dispatch(Canvas& canvas);
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static pp::panopainter::LegacyCanvasDrawMergeFinalPlaneCompositeExecution
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make_canvas_draw_merge_final_plane_composite_execution(Canvas& canvas)
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{
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return {
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.bind_merged_texture_copy_target = [&] {
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canvas.set_active_texture_unit(2);
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set_active_texture_unit(2);
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canvas.m_merge_tex.bind();
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},
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.copy_merged_framebuffer = [&] {
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canvas.copy_framebuffer_to_texture_2d(0, 0, 0, 0, canvas.m_width, canvas.m_height);
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copy_framebuffer_to_texture_2d(0, 0, 0, 0, canvas.m_width, canvas.m_height);
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},
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.enable_blend = [&] {
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canvas.apply_canvas_capability(canvas.blend_state(), true);
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apply_canvas_capability(blend_state(), true);
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},
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.draw = [&] {
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canvas.m_plane.draw_fill();
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@@ -529,7 +559,7 @@ make_canvas_draw_merge_final_plane_composite_execution(Canvas& canvas)
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canvas.m_sampler.bind(0);
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},
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.bind_merged_texture = [&] {
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canvas.set_active_texture_unit(0);
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set_active_texture_unit(0);
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canvas.m_merge_tex.bind();
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},
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.unbind_merged_texture = [&] {
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@@ -616,14 +646,15 @@ static pp::panopainter::LegacyCanvasDrawMergeLayerCompositeExecution make_canvas
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ortho);
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},
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.execute_temporary_paint = [&] {
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canvas.draw_merge_temporary_paint_branch(
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layer_index,
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plane_index,
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layer,
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brush,
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ortho,
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copy_blend_destination,
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draw_checkerboard);
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(void)draw_checkerboard;
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pp::panopainter::execute_legacy_canvas_draw_merge_temporary_composite(
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make_canvas_draw_merge_temporary_paint_request(
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canvas,
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layer_index,
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plane_index,
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layer,
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brush,
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ortho));
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},
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.execute_layer_texture = [&] {
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execute_canvas_draw_merge_layer_texture(
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@@ -700,8 +731,24 @@ static auto make_canvas_draw_merge_temporary_erase_dispatch(
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canvas.m_layers[layer_index]->rtt(plane_index).unbindTexture();
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});
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}
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static void execute_canvas_draw_merge_temporary_erase_dispatch(
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Canvas& canvas,
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int plane_index,
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int layer_index,
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const std::shared_ptr<Layer>& layer,
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const glm::mat4& ortho)
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{
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pp::panopainter::execute_legacy_canvas_draw_merge_temporary_composite(
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make_canvas_draw_merge_temporary_erase_dispatch(
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canvas,
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plane_index,
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layer_index,
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layer,
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ortho));
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}
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static auto make_canvas_draw_merge_layer_texture_dispatch(
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static pp::panopainter::LegacyCanvasDrawMergeLayerTextureExecution
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make_canvas_draw_merge_layer_texture_dispatch(
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Canvas& canvas,
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int plane_index,
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int layer_index)
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@@ -723,7 +770,8 @@ static auto make_canvas_draw_merge_layer_texture_dispatch(
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};
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}
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static auto make_canvas_draw_merge_layer_blend_dispatch(Canvas& canvas)
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static pp::panopainter::LegacyCanvasDrawMergeLayerBlendExecution
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make_canvas_draw_merge_layer_blend_dispatch(Canvas& canvas)
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{
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return pp::panopainter::LegacyCanvasDrawMergeLayerBlendExecution {
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.unbind_merge_framebuffer = [&] {
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@@ -822,7 +870,8 @@ static void execute_canvas_draw_merge_plane_dispatch(
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for (int layer_index = 0; layer_index < layers.size(); layer_index++)
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{
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canvas.draw_merge_branch_orchestration(
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execute_canvas_draw_merge_branch_body(
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canvas,
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plane_index,
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layer_index,
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layers[layer_index],
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@@ -845,23 +894,48 @@ static void execute_canvas_draw_merge_plane_final_composite(
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{
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if (use_blend)
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{
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canvas.draw_merge_final_plane_composite(ortho, draw_checkerboard);
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execute_canvas_draw_merge_final_plane_composite(
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pp::panopainter::LegacyCanvasDrawMergeFinalPlaneCompositeUniforms {
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.checkerboard = {
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.mvp = ortho,
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.colorize = false,
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},
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.texture = {
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.mvp = ortho,
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.texture_slot = 0,
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},
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.draw_checkerboard = draw_checkerboard,
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},
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make_canvas_draw_merge_final_plane_composite_execution(canvas));
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}
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}
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static auto make_canvas_stroke_mix_pass_shell(
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pp::panopainter::LegacyCanvasStrokeMixPassShell make_canvas_stroke_mix_pass_shell(
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Canvas& canvas,
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const glm::vec2& bb_min,
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const glm::vec2& bb_sz)
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{
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const auto layer_index = canvas.m_current_layer_idx;
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auto& current_layer = *canvas.m_layers[layer_index];
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std::array<glm::mat4, 6> plane_transform {};
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std::copy(std::begin(Canvas::m_plane_transform), std::end(Canvas::m_plane_transform), plane_transform.begin());
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const auto mix_planes = pp::panopainter::plan_legacy_canvas_stroke_mix_pass_planes(
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current_layer.m_visible,
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current_layer.m_opacity,
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glm::scale(glm::vec3(1, -1, 1)) * canvas.m_proj * canvas.m_mv,
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plane_transform,
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[&](int plane_index) {
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return current_layer.face(plane_index);
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});
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const auto& b = canvas.m_current_stroke->m_brush;
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return pp::panopainter::make_legacy_canvas_stroke_mix_pass_shell(
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[&] {
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canvas.m_mixer.bindFramebuffer();
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canvas.apply_canvas_viewport(0, 0, canvas.m_mixer.getWidth(), canvas.m_mixer.getHeight());
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canvas.apply_canvas_capability(canvas.depth_test_state(), false);
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canvas.apply_canvas_capability(canvas.scissor_test_state(), true);
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canvas.apply_canvas_capability(canvas.blend_state(), false);
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canvas.apply_canvas_scissor(
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apply_canvas_viewport(0, 0, canvas.m_mixer.getWidth(), canvas.m_mixer.getHeight());
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apply_canvas_capability(depth_test_state(), false);
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apply_canvas_capability(scissor_test_state(), true);
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apply_canvas_capability(blend_state(), false);
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apply_canvas_scissor(
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static_cast<std::int32_t>(bb_min.x),
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static_cast<std::int32_t>(bb_min.y),
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static_cast<std::int32_t>(bb_sz.x),
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@@ -869,20 +943,91 @@ static auto make_canvas_stroke_mix_pass_shell(
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},
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[&] {
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canvas.m_mixer.unbindFramebuffer();
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},
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"Canvas::stroke_draw_mix",
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canvas.m_size,
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mix_planes,
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[&] {
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canvas.m_sampler.bind(0);
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canvas.m_sampler.bind(1);
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canvas.m_sampler.bind(2);
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},
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[&] {
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canvas.m_sampler.unbind();
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},
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[&](int plane_index, const glm::mat4& plane_mvp_z) {
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(void)plane_index;
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pp::panopainter::setup_legacy_stroke_composite_shader(
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pp::panopainter::LegacyStrokeCompositeUniforms {
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.resolution = canvas.m_size,
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.mvp = plane_mvp_z,
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.pattern_texture_slot = 3,
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.layer_alpha = 1.0f,
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.alpha_lock = false,
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.mask_enabled = false,
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.use_fragcoord = false,
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.blend_mode = b->m_blend_mode,
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.use_dual = false,
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.use_pattern = false,
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});
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},
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[&](int plane_index) {
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set_active_texture_unit(0);
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current_layer.rtt(plane_index).bindTexture();
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},
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[&](int plane_index) {
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set_active_texture_unit(1);
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canvas.m_tmp[plane_index].bindTexture();
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},
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[&](int plane_index) {
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set_active_texture_unit(2);
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canvas.m_smask.rtt(plane_index).bindTexture();
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},
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[&] {
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canvas.m_node->m_face_plane.draw_fill();
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},
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[&](int plane_index) {
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set_active_texture_unit(2);
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canvas.m_smask.rtt(plane_index).unbindTexture();
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},
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[&](int plane_index) {
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set_active_texture_unit(1);
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canvas.m_tmp[plane_index].unbindTexture();
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},
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[&](int plane_index) {
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set_active_texture_unit(0);
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current_layer.rtt(plane_index).unbindTexture();
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});
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}
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static void stamp_canvas_stroke_commit_action(
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Canvas& canvas,
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ActionStroke* action);
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static void capture_canvas_stroke_commit_layer_state(
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Canvas& canvas,
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ActionStroke* action,
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int i);
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static void apply_canvas_stroke_commit_dirty_mutation(
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Canvas& canvas,
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int i);
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static void copy_canvas_stroke_commit_layer_image(
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Canvas& canvas,
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int i);
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template <typename SetActiveTextureUnit>
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static auto make_canvas_stroke_commit_callbacks(
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Canvas& canvas,
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const glm::vec4& vp,
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const glm::vec4& cc,
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pp::renderer::gl::OpenGlViewportRect vp,
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std::array<float, 4> cc,
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bool blend,
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SetActiveTextureUnit&& set_active_texture_unit,
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ActionStroke* action,
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const Stroke* current_stroke,
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const pp::paint_renderer::CanvasStrokeCommitSequencePlan& sequence,
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const pp::paint_renderer::CanvasStrokeCommitMaterialPlan& stroke_material)
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const pp::paint_renderer::CanvasStrokeMaterialPlan& stroke_material)
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{
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const auto& b = current_stroke->m_brush;
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auto bind_commit_inputs = [&](int i) {
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@@ -938,19 +1083,20 @@ static auto make_canvas_stroke_commit_callbacks(
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},
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[]() {},
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[&]() {
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canvas.apply_canvas_viewport(0, 0, canvas.m_width, canvas.m_height);
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canvas.apply_canvas_capability(canvas.blend_state(), false);
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apply_canvas_viewport(0, 0, canvas.m_width, canvas.m_height);
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apply_canvas_capability(blend_state(), false);
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},
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[&]() {
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blend ? canvas.apply_canvas_capability(canvas.blend_state(), true) : canvas.apply_canvas_capability(canvas.blend_state(), false);
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canvas.apply_canvas_viewport(vp.x, vp.y, vp.width, vp.height);
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canvas.apply_canvas_clear_color(cc);
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blend ? apply_canvas_capability(blend_state(), true) : apply_canvas_capability(blend_state(), false);
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apply_canvas_viewport(vp.x, vp.y, vp.width, vp.height);
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apply_canvas_clear_color(cc);
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set_active_texture_unit(0);
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},
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[&]() { stamp_canvas_stroke_commit_action(canvas, action); },
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[&]() {
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canvas.stroke_commit_timelapse();
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},
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[](int) {},
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[&](int i) { capture_canvas_stroke_commit_layer_state(canvas, action, i); },
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[&](int i) { apply_canvas_stroke_commit_dirty_mutation(canvas, i); },
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[&](int i) { copy_canvas_stroke_commit_layer_image(canvas, i); },
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@@ -1082,7 +1228,7 @@ pp::panopainter::LegacyCanvasStrokeTextureInputDispatch Canvas::make_stroke_draw
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pp::panopainter::LegacyStrokeFaceSamplePolygonExecutionRequest Canvas::make_stroke_draw_samples_request(
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int face_index,
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std::vector<vertex_t>& polygon_vertices,
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bool copy_stroke_destination) const
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bool copy_stroke_destination)
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{
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return pp::panopainter::LegacyStrokeFaceSamplePolygonExecutionRequest {
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.context = "Canvas::stroke_draw_samples",
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@@ -1122,14 +1268,14 @@ static auto execute_canvas_stroke_commit_sequence(
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template <typename SetActiveTextureUnit>
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static auto make_canvas_stroke_commit_request(
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Canvas& canvas,
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const glm::vec4& vp,
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const glm::vec4& cc,
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pp::renderer::gl::OpenGlViewportRect vp,
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std::array<float, 4> cc,
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bool blend,
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SetActiveTextureUnit&& set_active_texture_unit,
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ActionStroke* action,
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const Stroke* current_stroke,
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const pp::paint_renderer::CanvasStrokeCommitSequencePlan& sequence,
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const pp::paint_renderer::CanvasStrokeCommitMaterialPlan& stroke_material)
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const pp::paint_renderer::CanvasStrokeMaterialPlan& stroke_material)
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{
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const auto commit_callbacks = make_canvas_stroke_commit_callbacks(
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canvas,
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@@ -1157,14 +1303,14 @@ static auto make_canvas_stroke_commit_request(
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template <typename SetActiveTextureUnit>
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static auto execute_canvas_stroke_commit_request(
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Canvas& canvas,
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const glm::vec4& vp,
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const glm::vec4& cc,
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pp::renderer::gl::OpenGlViewportRect vp,
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std::array<float, 4> cc,
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bool blend,
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SetActiveTextureUnit&& set_active_texture_unit,
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ActionStroke* action,
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const Stroke* current_stroke,
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const pp::paint_renderer::CanvasStrokeCommitSequencePlan& sequence,
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const pp::paint_renderer::CanvasStrokeCommitMaterialPlan& stroke_material)
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const pp::paint_renderer::CanvasStrokeMaterialPlan& stroke_material)
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{
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return execute_canvas_stroke_commit_sequence([&]() {
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return make_canvas_stroke_commit_request(
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@@ -1183,14 +1329,14 @@ static auto execute_canvas_stroke_commit_request(
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template <typename SetActiveTextureUnit>
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static auto execute_canvas_stroke_commit_dispatch(
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Canvas& canvas,
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const glm::vec4& vp,
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const glm::vec4& cc,
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pp::renderer::gl::OpenGlViewportRect vp,
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std::array<float, 4> cc,
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bool blend,
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SetActiveTextureUnit&& set_active_texture_unit,
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ActionStroke* action,
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const Stroke* current_stroke,
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const pp::paint_renderer::CanvasStrokeCommitSequencePlan& sequence,
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const pp::paint_renderer::CanvasStrokeCommitMaterialPlan& stroke_material)
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const pp::paint_renderer::CanvasStrokeMaterialPlan& stroke_material)
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{
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return execute_canvas_stroke_commit_request(
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canvas,
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@@ -1204,13 +1350,32 @@ static auto execute_canvas_stroke_commit_dispatch(
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stroke_material);
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}
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struct CanvasStrokeCommitPrelude {
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pp::renderer::gl::OpenGlViewportRect viewport;
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std::array<float, 4> clear_color;
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bool blend;
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ActionStroke* action;
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};
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static CanvasStrokeCommitPrelude make_canvas_stroke_commit_prelude(Canvas& canvas)
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{
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CanvasStrokeCommitPrelude prelude {
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.viewport = query_canvas_viewport(),
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.clear_color = query_canvas_clear_color(),
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.blend = query_canvas_capability(blend_state()),
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.action = new ActionStroke,
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};
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prelude.action->was_saved = !canvas.m_unsaved;
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return prelude;
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}
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static pp::paint_renderer::CanvasStrokeCommitSequencePlan
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make_canvas_stroke_commit_sequence_plan(
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const Canvas& canvas,
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kCanvasMode current_mode,
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int current_layer_idx,
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bool smask_active,
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const pp::paint_renderer::CanvasStrokeCommitMaterialPlan& stroke_material)
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const pp::paint_renderer::CanvasStrokeMaterialPlan& stroke_material)
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{
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return pp::paint_renderer::plan_canvas_stroke_commit_sequence(
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pp::paint_renderer::CanvasStrokeCommitRequest {
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@@ -1340,7 +1505,9 @@ void Canvas::stroke_draw_pad_pass(
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[&](const pp::paint_renderer::CanvasStrokeCopyRegion& copy_region) {
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pp::panopainter::execute_legacy_canvas_stroke_pad_copy_region(
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copy_region,
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copy_framebuffer_to_texture_2d);
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[](int src_x, int src_y, int dst_x, int dst_y, int width, int height) {
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copy_framebuffer_to_texture_2d(src_x, src_y, dst_x, dst_y, width, height);
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});
|
||||
},
|
||||
[&](int) {
|
||||
pp::panopainter::unbind_legacy_canvas_stroke_texture_inputs(
|
||||
@@ -1410,7 +1577,8 @@ void Canvas::stroke_draw_pad_face_callback_body(
|
||||
pad_color);
|
||||
}
|
||||
|
||||
static auto make_canvas_draw_merge_temporary_paint_request(
|
||||
static pp::panopainter::LegacyCanvasDrawMergeTemporaryCompositeExecution
|
||||
make_canvas_draw_merge_temporary_paint_request(
|
||||
Canvas& canvas,
|
||||
int layer_index,
|
||||
int plane_index,
|
||||
@@ -1418,10 +1586,10 @@ static auto make_canvas_draw_merge_temporary_paint_request(
|
||||
const Brush& brush,
|
||||
const glm::mat4& ortho)
|
||||
{
|
||||
const auto stroke_material = canvas_stroke_material_plan(*brush, false);
|
||||
glm::vec2 patt_scale = glm::vec2(brush->m_pattern_scale);
|
||||
if (brush->m_pattern_flipx) patt_scale.x *= -1.f;
|
||||
if (brush->m_pattern_flipy) patt_scale.y *= -1.f;
|
||||
const auto stroke_material = canvas_stroke_material_plan(brush, false);
|
||||
glm::vec2 patt_scale = glm::vec2(brush.m_pattern_scale);
|
||||
if (brush.m_pattern_flipx) patt_scale.x *= -1.f;
|
||||
if (brush.m_pattern_flipy) patt_scale.y *= -1.f;
|
||||
|
||||
return pp::panopainter::make_legacy_canvas_draw_merge_temporary_paint_composite(
|
||||
[&] {
|
||||
@@ -1430,11 +1598,11 @@ static auto make_canvas_draw_merge_temporary_paint_request(
|
||||
.resolution = Canvas::I->m_size,
|
||||
.pattern = {
|
||||
.scale = patt_scale,
|
||||
.invert = static_cast<float>(brush->m_pattern_invert),
|
||||
.brightness = brush->m_pattern_brightness,
|
||||
.contrast = brush->m_pattern_contrast,
|
||||
.depth = brush->m_pattern_depth,
|
||||
.blend_mode = brush->m_pattern_blend_mode,
|
||||
.invert = static_cast<float>(brush.m_pattern_invert),
|
||||
.brightness = brush.m_pattern_brightness,
|
||||
.contrast = brush.m_pattern_contrast,
|
||||
.depth = brush.m_pattern_depth,
|
||||
.blend_mode = brush.m_pattern_blend_mode,
|
||||
.offset = Canvas::I->m_pattern_offset,
|
||||
},
|
||||
.mvp = ortho,
|
||||
@@ -1442,7 +1610,7 @@ static auto make_canvas_draw_merge_temporary_paint_request(
|
||||
.alpha_lock = layer->m_alpha_locked,
|
||||
.mask_enabled = canvas.m_smask_active,
|
||||
.use_fragcoord = false,
|
||||
.blend_mode = brush->m_blend_mode,
|
||||
.blend_mode = brush.m_blend_mode,
|
||||
.use_dual = stroke_material.composite_pass.use_dual,
|
||||
.dual_blend_mode = stroke_material.composite_pass.dual_blend_mode,
|
||||
.dual_alpha = stroke_material.composite_pass.dual_alpha,
|
||||
@@ -1467,7 +1635,7 @@ static auto make_canvas_draw_merge_temporary_paint_request(
|
||||
if (stroke_material.composite_pass.use_dual)
|
||||
canvas.m_tmp_dual[plane_index].bindTexture();
|
||||
set_active_texture_unit(4);
|
||||
brush->m_pattern_texture ? brush->m_pattern_texture->bind() : unbind_texture_2d();
|
||||
brush.m_pattern_texture ? brush.m_pattern_texture->bind() : unbind_texture_2d();
|
||||
},
|
||||
[&] {
|
||||
canvas.m_plane.draw_fill();
|
||||
@@ -1572,6 +1740,22 @@ void Canvas::stroke_draw_dual_pass(
|
||||
copy_stroke_destination));
|
||||
}
|
||||
|
||||
pp::panopainter::LegacyCanvasStrokeMainPassExecutionRequest Canvas::make_stroke_draw_main_pass_request(
|
||||
std::function<void()> bind_samplers,
|
||||
std::function<void()> bind_textures,
|
||||
std::function<void()> execute_frame_pass,
|
||||
std::function<void()> unbind_textures,
|
||||
std::function<void()> unbind_samplers)
|
||||
{
|
||||
return pp::panopainter::make_legacy_canvas_stroke_main_pass_execution_request(
|
||||
"Canvas::stroke_draw",
|
||||
std::move(bind_samplers),
|
||||
std::move(bind_textures),
|
||||
std::move(execute_frame_pass),
|
||||
std::move(unbind_textures),
|
||||
std::move(unbind_samplers));
|
||||
}
|
||||
|
||||
pp::panopainter::LegacyCanvasStrokeDualPassRequest Canvas::make_stroke_draw_dual_pass_request(
|
||||
const std::vector<StrokeFrame>& frames_dual,
|
||||
const std::array<pp::panopainter::LegacyCanvasStrokeTextureBinding, 1>& dual_pass_texture_bindings,
|
||||
@@ -1628,8 +1812,9 @@ void Canvas::stroke_draw_dual_pass_frame_pass(
|
||||
});
|
||||
},
|
||||
[](auto&, int, auto&) {},
|
||||
[&](auto&, int i, auto& P) {
|
||||
return stroke_draw_samples(i, P, copy_stroke_destination);
|
||||
[&](auto&, int i, auto&& P) {
|
||||
auto polygon = std::move(P);
|
||||
return stroke_draw_samples(i, polygon, copy_stroke_destination);
|
||||
},
|
||||
m_tmp_dual,
|
||||
true);
|
||||
@@ -1784,19 +1969,18 @@ void Canvas::stroke_draw()
|
||||
glm::vec4 pad_color;
|
||||
[[maybe_unused]] const auto main_pass_result =
|
||||
pp::panopainter::execute_legacy_canvas_stroke_main_pass(
|
||||
pp::panopainter::LegacyCanvasStrokeMainPassExecutionRequest {
|
||||
.context = "Canvas::stroke_draw",
|
||||
.bind_samplers = [&] {
|
||||
make_stroke_draw_main_pass_request(
|
||||
[&] {
|
||||
pp::panopainter::bind_legacy_canvas_stroke_sampler_inputs(
|
||||
live_pass_sampler_bindings,
|
||||
live_pass_sampler_dispatch);
|
||||
},
|
||||
.bind_textures = [&] {
|
||||
[&] {
|
||||
pp::panopainter::bind_legacy_canvas_stroke_texture_inputs(
|
||||
main_pass_texture_bindings,
|
||||
main_pass_texture_dispatch);
|
||||
},
|
||||
.execute_frame_pass = [&] {
|
||||
[&] {
|
||||
pp::panopainter::execute_legacy_canvas_stroke_main_pass_frame_callbacks(
|
||||
frames,
|
||||
stroke_extent,
|
||||
@@ -1821,22 +2005,22 @@ void Canvas::stroke_draw()
|
||||
.color = f.col,
|
||||
.alpha = f.flow,
|
||||
.opacity = f.opacity,
|
||||
});
|
||||
});
|
||||
return stroke_draw_samples(i, P, copy_stroke_destination);
|
||||
},
|
||||
m_tmp);
|
||||
},
|
||||
.unbind_textures = [&] {
|
||||
[&] {
|
||||
pp::panopainter::unbind_legacy_canvas_stroke_texture_inputs(
|
||||
main_pass_texture_unbindings,
|
||||
main_pass_texture_dispatch);
|
||||
},
|
||||
.unbind_samplers = [&] {
|
||||
[&] {
|
||||
pp::panopainter::unbind_legacy_canvas_stroke_sampler_inputs(
|
||||
live_pass_sampler_bindings,
|
||||
live_pass_sampler_dispatch);
|
||||
},
|
||||
});
|
||||
}
|
||||
));
|
||||
|
||||
// pad stroke
|
||||
// In order to mitigate color bleeding at the edge of shapes in transparent layers
|
||||
@@ -2003,15 +2187,7 @@ void Canvas::stroke_commit()
|
||||
{
|
||||
if (!m_dirty || m_layers.empty())
|
||||
return;
|
||||
|
||||
// save viewport and clear color states
|
||||
const auto vp = query_canvas_viewport();
|
||||
const auto cc = query_canvas_clear_color();
|
||||
auto blend = query_canvas_capability(blend_state());
|
||||
|
||||
// allocate action to add to history
|
||||
auto action = new ActionStroke;
|
||||
action->was_saved = !m_unsaved;
|
||||
const auto prelude = make_canvas_stroke_commit_prelude(*this);
|
||||
|
||||
const auto& b = m_current_stroke->m_brush;
|
||||
const auto stroke_material = canvas_stroke_material_plan(*b, false);
|
||||
@@ -2023,14 +2199,14 @@ void Canvas::stroke_commit()
|
||||
stroke_material);
|
||||
[[maybe_unused]] const auto commit_result = execute_canvas_stroke_commit_dispatch(
|
||||
*this,
|
||||
vp,
|
||||
cc,
|
||||
blend,
|
||||
prelude.viewport,
|
||||
prelude.clear_color,
|
||||
prelude.blend,
|
||||
[&](int texture_slot) {
|
||||
set_active_texture_unit(texture_slot);
|
||||
},
|
||||
action,
|
||||
m_current_stroke,
|
||||
prelude.action,
|
||||
m_current_stroke.get(),
|
||||
stroke_commit_sequence,
|
||||
stroke_material);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user