Clean retained stroke extraction build
This commit is contained in:
@@ -17,6 +17,8 @@
|
||||
|
||||
namespace pp::panopainter {
|
||||
|
||||
void setup_legacy_stroke_dual_shader(bool uses_pattern);
|
||||
|
||||
struct LegacyStrokeSampleExecutionRequest {
|
||||
std::string_view context;
|
||||
glm::vec2 target_size {};
|
||||
@@ -192,6 +194,24 @@ struct LegacyCanvasStrokeMainPassExecutionRequest {
|
||||
std::function<void()> unbind_samplers;
|
||||
};
|
||||
|
||||
[[nodiscard]] inline LegacyCanvasStrokeMainPassExecutionRequest make_legacy_canvas_stroke_main_pass_execution_request(
|
||||
std::string_view context,
|
||||
std::function<void()> bind_samplers,
|
||||
std::function<void()> bind_textures,
|
||||
std::function<void()> execute_frame_pass,
|
||||
std::function<void()> unbind_textures,
|
||||
std::function<void()> unbind_samplers)
|
||||
{
|
||||
return LegacyCanvasStrokeMainPassExecutionRequest {
|
||||
.context = context,
|
||||
.bind_samplers = std::move(bind_samplers),
|
||||
.bind_textures = std::move(bind_textures),
|
||||
.execute_frame_pass = std::move(execute_frame_pass),
|
||||
.unbind_textures = std::move(unbind_textures),
|
||||
.unbind_samplers = std::move(unbind_samplers),
|
||||
};
|
||||
}
|
||||
|
||||
[[nodiscard]] inline LegacyCanvasStrokeSamplerDispatch make_legacy_canvas_stroke_live_pass_sampler_dispatch(
|
||||
std::function<void(int)> bind_brush_tip_sampler,
|
||||
std::function<void()> unbind_brush_tip_sampler,
|
||||
|
||||
Reference in New Issue
Block a user