Map renderer sampler state to OpenGL
This commit is contained in:
@@ -34,6 +34,15 @@ struct OpenGlTextureParameter {
|
||||
std::uint32_t value = 0;
|
||||
};
|
||||
|
||||
struct OpenGlSamplerState {
|
||||
std::uint32_t min_filter = 0;
|
||||
std::uint32_t mag_filter = 0;
|
||||
std::uint32_t wrap_s = 0;
|
||||
std::uint32_t wrap_t = 0;
|
||||
std::uint32_t wrap_r = 0;
|
||||
bool supported = false;
|
||||
};
|
||||
|
||||
struct OpenGlViewportRect {
|
||||
std::int32_t x = 0;
|
||||
std::int32_t y = 0;
|
||||
@@ -219,8 +228,13 @@ struct OpenGlWindowsWglContextConfig {
|
||||
[[nodiscard]] std::uint32_t clamp_to_border_texture_wrap() noexcept;
|
||||
[[nodiscard]] OpenGlEnumMapping sampler_filter_for_renderer_filter(
|
||||
pp::renderer::SamplerFilter filter) noexcept;
|
||||
[[nodiscard]] OpenGlEnumMapping sampler_min_filter_for_renderer_filters(
|
||||
pp::renderer::SamplerFilter min_filter,
|
||||
pp::renderer::SamplerFilter mip_filter) noexcept;
|
||||
[[nodiscard]] OpenGlEnumMapping sampler_address_mode_for_renderer_mode(
|
||||
pp::renderer::SamplerAddressMode mode) noexcept;
|
||||
[[nodiscard]] OpenGlSamplerState sampler_state_for_renderer_sampler_desc(
|
||||
pp::renderer::SamplerDesc desc) noexcept;
|
||||
[[nodiscard]] std::uint32_t active_texture_unit(std::uint32_t unit_index) noexcept;
|
||||
[[nodiscard]] std::uint32_t texture_cube_map_target() noexcept;
|
||||
[[nodiscard]] std::uint32_t cube_map_allocation_face_texture_target(std::uint32_t face_index) noexcept;
|
||||
|
||||
Reference in New Issue
Block a user