Extract app runtime shell, canvas render shell, and node tree services
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@@ -91,7 +91,7 @@ Status: In Progress
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Why now:
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`src/canvas.cpp` is still the biggest single architectural blocker at about
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1010 lines, with `src/canvas_modes.cpp` now materially thinner and the next
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429 lines, with `src/canvas_modes.cpp` now materially thinner and the next
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remaining render-shell pressure shifting toward preview/canvas nodes.
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Current slice:
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@@ -142,6 +142,12 @@ Current slice:
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in `src/legacy_canvas_stroke_runtime_services.*` instead of staying inline in
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`src/canvas.cpp`, which trims another large retained live stroke/runtime
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pocket from the canvas shell.
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- `Canvas::draw_merge(...)`, the temporary-paint and merge-branch
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orchestration helpers, final-plane composite, timelapse commit, create,
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destroy, clear-context, and camera accessors now also live in
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`src/legacy_canvas_render_shell_services.*` instead of staying inline in
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`src/canvas.cpp`, which trims another large retained render/context shell
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from the live canvas owner.
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- The `CanvasModePen` and `CanvasModeLine` interaction families now also live
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in `src/legacy_canvas_mode_pen_line.cpp` instead of staying inline in
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`src/canvas_modes.cpp`, which materially thins another retained pen/line
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@@ -521,7 +527,7 @@ Status: In Progress
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Why now:
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`src/app.cpp` still carries startup, frame flow, queue draining, recording,
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and composition logic in one 575-line file.
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and composition logic in one 292-line file.
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Current slice:
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- UI observer math now routes through `src/legacy_app_frame_services.cpp`
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@@ -530,6 +536,14 @@ Current slice:
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retained helper.
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- Canvas toolbar refresh in `App::update()` now also routes through that helper
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file, materially shrinking `src/app.cpp`.
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- `App::draw(...)`, `App::update(...)`, `App::terminate(...)`,
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`App::update_memory_usage(...)`, `App::update_rec_frames(...)`,
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`App::res_from_index(...)`, `App::res_to_index(...)`,
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`App::res_to_string(...)`, `App::rec_clear(...)`, `App::rec_start(...)`,
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`App::rec_stop(...)`, `App::rec_export(...)`, `App::rec_loop(...)`, and
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`App::render_thread_tick(...)` now also live in
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`src/legacy_app_runtime_shell_services.cpp` instead of staying inline in
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`src/app.cpp`, which materially thins the remaining frame/runtime shell.
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Write scope:
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- `src/app.cpp`
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@@ -758,6 +772,12 @@ Current slice:
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`src/legacy_ui_node_attributes.*` instead of staying inline in `src/node.cpp`,
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which trims another coherent XML/Yoga attribute decoding pocket from the base
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scene-graph shell without changing its public surface.
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- `Node::destroy()`, `root()`, `set_manager(...)`, `added_to_root()`,
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`handle_on_screen(...)`, template loading helpers, child add/remove/move
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helpers, and child query helpers now also live in
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`src/legacy_ui_node_tree_services.cpp` instead of staying inline in
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`src/node.cpp`, which materially thins the remaining generic scene-graph
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lifecycle/tree shell without changing the public surface.
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Write scope:
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- `src/node.cpp`
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