Extract app runtime shell, canvas render shell, and node tree services

This commit is contained in:
2026-06-16 20:36:47 +02:00
parent a05afb24f3
commit c25af6f493
10 changed files with 1450 additions and 1251 deletions

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#pragma once
#include "canvas.h"
class Canvas;
namespace pp::panopainter {
void legacy_canvas_draw_merge_temporary_paint_branch(
Canvas& canvas,
int layer_index,
int plane_index,
std::shared_ptr<Layer> layer,
const Brush& brush,
const glm::mat4& ortho);
void legacy_canvas_draw_merge_branch_orchestration(
Canvas& canvas,
int plane_index,
int layer_index,
const std::shared_ptr<Layer>& layer,
const Brush& brush,
const glm::mat4& ortho,
bool use_blend,
bool copy_blend_destination);
void legacy_canvas_draw_merge_final_plane_composite(
Canvas& canvas,
const glm::mat4& ortho,
bool draw_checkerboard);
void legacy_canvas_stroke_commit_timelapse(Canvas& canvas);
void legacy_canvas_draw_merge(
Canvas& canvas,
bool draw_checkerboard,
std::array<bool, 6> faces = SIXPLETTE(true));
void legacy_canvas_destroy(Canvas& canvas);
bool legacy_canvas_create(Canvas& canvas, int width, int height);
void legacy_canvas_clear_context(Canvas& canvas);
CameraData legacy_canvas_render_shell_get_camera(const Canvas& canvas);
void legacy_canvas_render_shell_set_camera(Canvas& canvas, const CameraData& camera);
} // namespace pp::panopainter