multisampled random rays
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@@ -189,6 +189,8 @@ NodeLayer* NodePanelLayer::add_layer(const char* name)
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m_current_layer = l;
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m_current_layer->m_selected = true;
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m_layers.push_back(l);
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if (on_layer_change)
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on_layer_change(this, -1, m_layers_container->get_child_index(m_current_layer));
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update_attributes();
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return l;
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}
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