update osx project
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24
src/app.h
24
src/app.h
@@ -256,12 +256,12 @@ public:
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// RENDER THREAD
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//////////////////////////////////////////////////////////////////////////
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std::deque<std::packaged_task<void()>> render_tasklist;
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std::mutex render_task_mutex;
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std::condition_variable render_cv;
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std::thread render_thread;
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std::thread::id render_thread_id;
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bool render_running = false;
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static std::deque<std::packaged_task<void()>> render_tasklist;
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static std::mutex render_task_mutex;
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static std::condition_variable render_cv;
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static std::thread render_thread;
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static std::thread::id render_thread_id;
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static bool render_running;
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void render_thread_main();
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void render_thread_start();
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void render_thread_stop();
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@@ -322,12 +322,12 @@ public:
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// UI THREAD
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//////////////////////////////////////////////////////////////////////////
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std::deque<std::packaged_task<void()>> ui_tasklist;
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std::mutex ui_task_mutex;
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std::condition_variable ui_cv;
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std::thread ui_thread;
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std::thread::id ui_thread_id;
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bool ui_running = false;
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static std::deque<std::packaged_task<void()>> ui_tasklist;
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static std::mutex ui_task_mutex;
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static std::condition_variable ui_cv;
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static std::thread ui_thread;
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static std::thread::id ui_thread_id;
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static bool ui_running;
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void ui_thread_main();
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void ui_thread_start();
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void ui_thread_stop();
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