update osx project
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@@ -193,7 +193,7 @@ void Shape::draw_stroke() const
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void Shape::destroy()
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{
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App::I->render_task_async([b1=buffers[0],b2=buffers[1],a1=arrays[0],a2=arrays[1]]
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if (App::I) App::I->render_task_async([b1=buffers[0],b2=buffers[1],a1=arrays[0],a2=arrays[1]]
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{
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if (b1 || b2)
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{
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