fix canvas on hdpi

This commit is contained in:
2019-05-17 00:37:35 +02:00
parent f6187b7f86
commit c4cf0c7e47
5 changed files with 13 additions and 10 deletions

View File

@@ -500,7 +500,7 @@ void NodeCanvas::handle_resize(glm::vec2 old_size, glm::vec2 new_size)
//#endif
m_blender_rtt.create((int)new_size.x, (int)new_size.y, -1, GL_RGBA8);
m_cache_rtt.create((int)new_size.x, (int)new_size.y, -1, GL_RGBA8);
m_rtt.create((int)new_size.x, (int)new_size.y, -1, GL_RGBA8);
m_rtt.create((int)new_size.x, (int)new_size.y, -1, GL_RGBA8, true);
m_blender_bg.create((int)new_size.x, (int)new_size.y, GL_RGBA8);
if (auto img = root()->find<NodeImageTexture>("tex-debug"))
img->tex.assign(m_canvas->m_mixer.getTextureID());