multiple selection for free mask
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@@ -27,6 +27,8 @@ void App::initShaders()
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LOG("Failed to create shader Texture");
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if (!ShaderManager::load(kShader::TextureAlpha, "data/shaders/texture-alpha.glsl"))
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LOG("Failed to create shader TextureAlpha");
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if (!ShaderManager::load(kShader::TextureMask, "data/shaders/texture-mask.glsl"))
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LOG("Failed to create shader TextureMask");
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if (!ShaderManager::load(kShader::TextureAlphaSep, "data/shaders/texture-alpha-sep.glsl"))
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LOG("Failed to create shader TextureAlphaSep");
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if (!ShaderManager::load(kShader::TextureColorize, "data/shaders/texture-colorize.glsl"))
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