Map renderer depth compares to OpenGL

This commit is contained in:
2026-06-02 18:25:25 +02:00
parent b6c66f3e41
commit c5c31f0a56
5 changed files with 81 additions and 2 deletions

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@@ -135,6 +135,8 @@ struct OpenGlWindowsWglContextConfig {
[[nodiscard]] std::uint32_t sampler_binding_query() noexcept;
[[nodiscard]] std::uint32_t blend_state() noexcept;
[[nodiscard]] std::uint32_t depth_test_state() noexcept;
[[nodiscard]] OpenGlEnumMapping compare_function_for_renderer_compare_op(
pp::renderer::CompareOp op) noexcept;
[[nodiscard]] std::uint32_t scissor_test_state() noexcept;
[[nodiscard]] std::uint32_t program_point_size_state() noexcept;
[[nodiscard]] std::uint32_t line_smooth_state() noexcept;