This commit is contained in:
2019-01-20 00:39:25 +01:00
parent 36cbe52e2e
commit c66bc1f1d7
3 changed files with 49 additions and 3 deletions

View File

@@ -510,6 +510,7 @@ void CanvasModeMaskFree::on_MouseEvent(MouseEvent* me, glm::vec2& loc)
//m_points2d = poly_intersect(poly_remove_duplicate(m_points2d), canvas->face_to_shape2D(0));
auto drawer = [this](const glm::mat4& camera, const glm::mat4& proj) {
//glEnable(GL_BLEND);
glDisable(GL_DEPTH_TEST);
ShaderManager::use(kShader::Color);
ShaderManager::u_mat4(kShaderUniform::MVP, proj * camera);
ShaderManager::u_vec4(kShaderUniform::Col, {1, 1, 1, 1});
@@ -519,7 +520,7 @@ void CanvasModeMaskFree::on_MouseEvent(MouseEvent* me, glm::vec2& loc)
auto v = canvas->triangulate(poly_remove_duplicate(m_points2d));
canvas->project2Dpoints(v);
m_shape.update_vertices(v.data(), (int)v.size());
canvas->draw_objects(std::bind(drawer, std::placeholders::_1, std::placeholders::_2), canvas->m_smask);
canvas->draw_objects_direct(std::bind(drawer, std::placeholders::_1, std::placeholders::_2), canvas->m_smask);
// close the path and reset m_shape to contour rendering
m_points.push_back(m_points.back());
@@ -639,7 +640,7 @@ void CanvasModeMaskLine::leave()
ShaderManager::u_vec4(kShaderUniform::Col, {1, 1, 1, 1});
m_shape.draw_fill();
};
canvas->draw_objects(std::bind(drawer, std::placeholders::_1, std::placeholders::_2), canvas->m_smask);
canvas->draw_objects_direct(std::bind(drawer, std::placeholders::_1, std::placeholders::_2), canvas->m_smask);
//m_points.clear();
// close the path
@@ -763,7 +764,7 @@ void CanvasModeFill::leave()
ShaderManager::u_vec4(kShaderUniform::Col, {1, 1, 1, 1});
m_shape.draw_fill();
};
canvas->draw_objects(std::bind(drawer, std::placeholders::_1, std::placeholders::_2), canvas->m_smask);
canvas->draw_objects_direct(std::bind(drawer, std::placeholders::_1, std::placeholders::_2), canvas->m_smask);
m_points.clear();
canvas->m_smask_active = true;
}