adding open/save project and changing layout

This commit is contained in:
2017-05-01 17:06:59 +01:00
parent 02ffbf3d77
commit c691595767
10 changed files with 136 additions and 93 deletions

View File

@@ -463,19 +463,32 @@ void App::initLayout()
};
}
if (auto* button = layout[main_id]->find<NodeButton>("btn-switch"))
if (auto* button = layout[main_id]->find<NodeButton>("btn-export"))
{
button->on_click = [this,button](Node*) {
//exit(0);
if (canvas)
{
canvas->m_canvas->save(data_path);
//canvas->m_canvas->m_use_instanced = !canvas->m_canvas->m_use_instanced;
//button->color_normal = canvas->m_canvas->m_use_instanced ? glm::vec4(1, 0, 0, 1) : glm::vec4(0, 1, 0, 1);
//button->m_text->set_text(canvas->m_canvas->m_use_instanced ? "INST" : "NORM");
}
};
//button->m_text->set_text("NORM");
}
if (auto* button = layout[main_id]->find<NodeButton>("btn-open"))
{
button->on_click = [this,button](Node*) {
if (canvas)
{
canvas->m_canvas->save(data_path);
}
};
}
if (auto* button = layout[main_id]->find<NodeButton>("btn-save"))
{
button->on_click = [this,button](Node*) {
if (canvas)
{
canvas->m_canvas->save_project(data_path);
}
};
}
if (auto* button = layout[main_id]->find<NodeButton>("btn-undo"))
{