Plan stroke preview composite sequence
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@@ -1359,6 +1359,10 @@ callback execution under `DEBT-0036`. Stroke sample copy bounds, live face
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dirty-box accumulation, and preview padding region math now live as tested
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`pp_paint_renderer` planners while retained Canvas/preview code still owns GL
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ordering, RTT/texture binding, history mutation, and final dirty state storage.
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`NodeStrokePreview` also now consumes a tested preview composite sequence plan
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for mixer intent, and retained preview background capture, composite input
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binding/draw, and preview texture copy are centralized behind
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`legacy_canvas_stroke_preview_services.h`.
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It also owns renderer API texture-format to
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OpenGL internal/pixel/component token mapping, including depth-stencil formats,
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for future backend texture objects. `Texture2D` 2D texture binding, upload,
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