Extract edit menu and Windows/bootstrap preview seams
This commit is contained in:
@@ -32,6 +32,7 @@
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namespace pp::panopainter {
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void bind_legacy_main_toolbar(App& app);
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void bind_legacy_file_menu(App& app);
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void bind_legacy_edit_menu(App& app);
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void bind_legacy_about_menu(App& app);
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void bind_legacy_layer_menu(App& app);
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void bind_legacy_tools_menu(App& app);
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@@ -54,25 +55,6 @@ bool apply_brush_preset_plan(App& app, const std::shared_ptr<Brush>& brush)
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return pp::panopainter::apply_legacy_brush_preset_plan(app, brush);
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}
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std::shared_ptr<NodePopupMenu> add_menu_popup(
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App& app,
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const char* template_id,
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glm::vec2 position,
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float rtl_anchor_width)
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{
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const auto popup = pp::panopainter::add_legacy_popup_menu(
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app,
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template_id,
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position.x,
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position.y,
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rtl_anchor_width);
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if (!popup) {
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LOG("Popup menu '%s' failed: %s", template_id ? template_id : "<null>", popup.status().message);
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return nullptr;
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}
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return popup.value();
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}
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[[nodiscard]] bool should_open_tools_panel(const pp::app::ToolsPanelPlan& plan) noexcept
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{
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return plan.action == pp::app::ToolsPanelAction::open_floating_panel;
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@@ -197,15 +179,7 @@ void App::init_menu_file()
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void App::init_menu_edit()
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{
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if (auto* menu_file = layout[main_id]->find<NodeButtonCustom>("menu-edit"))
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{
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menu_file->on_click = [=](Node*) {
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glm::vec2 pos = menu_file->m_pos + glm::vec2(0, menu_file->m_size.y);
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auto popup = add_menu_popup(*this, "edit-menu", pos, menu_file->m_size.x);
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if (!popup)
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return;
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};
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}
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pp::panopainter::bind_legacy_edit_menu(*this);
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}
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void App::init_menu_tools()
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47
src/app_layout_edit_menu.cpp
Normal file
47
src/app_layout_edit_menu.cpp
Normal file
@@ -0,0 +1,47 @@
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#include "pch.h"
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#include "app.h"
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#include "legacy_ui_overlay_services.h"
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#include "node_button_custom.h"
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#include "node_popup_menu.h"
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namespace {
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std::shared_ptr<NodePopupMenu> add_menu_popup(
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App& app,
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const char* template_id,
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glm::vec2 position,
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float rtl_anchor_width)
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{
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const auto popup = pp::panopainter::add_legacy_popup_menu(
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app,
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template_id,
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position.x,
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position.y,
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rtl_anchor_width);
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if (!popup) {
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LOG("Popup menu '%s' failed: %s", template_id ? template_id : "<null>", popup.status().message);
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return nullptr;
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}
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return popup.value();
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}
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} // namespace
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namespace pp::panopainter {
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void bind_legacy_edit_menu(App& app)
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{
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auto main = app.layout[app.main_id];
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if (auto* menu_edit = main->find<NodeButtonCustom>("menu-edit"))
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{
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menu_edit->on_click = [&app, menu_edit](Node*) {
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glm::vec2 pos = menu_edit->m_pos + glm::vec2(0, menu_edit->m_size.y);
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auto popup = add_menu_popup(app, "edit-menu", pos, menu_edit->m_size.x);
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if (!popup)
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return;
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};
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}
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}
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} // namespace pp::panopainter
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@@ -10,6 +10,7 @@
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#include "legacy_ui_gl_dispatch.h"
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#include "paint_renderer/compositor.h"
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#include "texture.h"
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#include "util.h"
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#include <algorithm>
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#include <cmath>
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@@ -225,6 +226,22 @@ inline void bind_legacy_node_stroke_preview_main_pass_textures(
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}
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}
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inline void copy_legacy_node_stroke_preview_framebuffer_to_texture(
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Texture2D& texture,
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glm::vec2 size,
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std::uint32_t texture_slot)
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{
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pp::legacy::ui_gl::activate_texture_unit(texture_slot, "NodeStrokePreview");
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texture.bind();
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copy_framebuffer_to_texture_2d(
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0,
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0,
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0,
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0,
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static_cast<int>(size.x),
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static_cast<int>(size.y));
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}
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template <typename Frame>
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struct LegacyNodeStrokePreviewMainLivePassRequestT {
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std::function<void()> setup_blend_uniforms;
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@@ -238,6 +255,81 @@ struct LegacyNodeStrokePreviewMainLivePassRequestT {
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std::function<void()> finish_main_pass;
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};
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inline constexpr std::uint32_t kLegacyNodeStrokePreviewStrokeTextureSlot = 1U;
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template <
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typename Frame,
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typename ComputeFrames,
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typename BeforeFrame,
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typename SetupSampleShader,
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typename DrawSample,
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typename FinishMainPass>
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[[nodiscard]] inline LegacyNodeStrokePreviewMainLivePassRequestT<Frame>
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make_legacy_node_stroke_preview_main_live_pass_request(
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const Brush& brush,
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const LegacyNodeStrokePreviewPassOrchestrationPlan& pass_orchestration,
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Texture2D& stroke_texture,
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RTT& mixer_rtt,
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RTT& render_target,
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bool copy_stroke_destination,
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glm::vec2 size,
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std::uint32_t stroke_texture_slot,
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ComputeFrames&& compute_frames,
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BeforeFrame&& before_frame,
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SetupSampleShader&& setup_sample_shader,
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DrawSample&& draw_sample,
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FinishMainPass&& finish_main_pass)
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{
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return LegacyNodeStrokePreviewMainLivePassRequestT<Frame> {
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.setup_blend_uniforms = [&] {
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pp::panopainter::apply_legacy_stroke_blend_uniforms(
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pass_orchestration.material.stroke_pass.uses_pattern,
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brush.m_tip_mix,
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brush.m_tip_wet,
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brush.m_tip_noise);
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},
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.bind_main_pass_textures = [&] {
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pp::panopainter::bind_legacy_node_stroke_preview_main_pass_textures(
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pp::panopainter::make_legacy_node_stroke_preview_main_pass_texture_dispatch(
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[&](int texture_slot) {
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pp::legacy::ui_gl::activate_texture_unit(texture_slot, "NodeStrokePreview");
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},
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[&] {
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brush.m_tip_texture ?
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brush.m_tip_texture->bind() :
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pp::legacy::ui_gl::unbind_texture_2d("NodeStrokePreview");
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},
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[&] {
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stroke_texture.bind();
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},
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[&] {
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brush.m_pattern_texture ?
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brush.m_pattern_texture->bind() :
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pp::legacy::ui_gl::unbind_texture_2d("NodeStrokePreview");
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},
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[&] {
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mixer_rtt.bindTexture();
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}),
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copy_stroke_destination,
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pass_orchestration.material.stroke_pass.uses_mixer);
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},
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.clear_target = [&] {
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render_target.clear();
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},
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.compute_frames = std::forward<ComputeFrames>(compute_frames),
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.before_frame = std::forward<BeforeFrame>(before_frame),
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.setup_sample_shader = std::forward<SetupSampleShader>(setup_sample_shader),
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.draw_sample = std::forward<DrawSample>(draw_sample),
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.copy_pass_result = [&] {
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copy_legacy_node_stroke_preview_framebuffer_to_texture(
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stroke_texture,
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size,
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stroke_texture_slot);
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},
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.finish_main_pass = std::forward<FinishMainPass>(finish_main_pass),
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};
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}
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template <typename Frame>
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[[nodiscard]] inline bool execute_legacy_node_stroke_preview_main_live_pass(
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const LegacyNodeStrokePreviewMainLivePassRequestT<Frame>& request)
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281
src/main.cpp
281
src/main.cpp
@@ -7,9 +7,7 @@
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#include "app.h"
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#include "canvas.h"
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#include "keymap.h"
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#include "legacy_gl_runtime_dispatch.h"
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#include "legacy_preference_storage.h"
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#include "renderer_gl/opengl_capabilities.h"
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#include "platform_windows/windows_bootstrap_helpers.h"
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#include "platform_windows/windows_platform_services.h"
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#include "platform_windows/windows_lifecycle_shell.h"
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#include "platform_windows/windows_splash.h"
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@@ -17,22 +15,15 @@
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#include "platform_windows/windows_vr_shell.h"
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#include "../resource.h"
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#include <shellscalingapi.h>
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#include <WbemCli.h>
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#include <deque>
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#include "wacom.h"
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#include "abr.h"
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#if __has_include(<renderdoc_app.h>)
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#include <renderdoc_app.h>
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#define USE_RENDERDOC
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#endif
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#include <iomanip>
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#include <ctime>
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#include <sstream>
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LRESULT CALLBACK WndProc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp);
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namespace pp::platform::windows {
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void set_async_render_context(HDC hdc, HGLRC hrc);
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void lock_async_render_context();
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@@ -40,20 +31,10 @@ namespace pp::platform::windows {
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void unlock_async_render_context();
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void swap_async_render_context();
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}
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extern HRESULT(*GetDpiForMonitor_fn)(HMONITOR hmonitor, MONITOR_DPI_TYPE dpiType, UINT* dpiX, UINT* dpiY);
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extern HRESULT(*SetProcessDpiAwareness_fn)(PROCESS_DPI_AWARENESS value);
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bool win32_renderdoc_init();
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void win32_renderdoc_frame_start();
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void win32_renderdoc_frame_end();
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void init_shcore_API();
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std::string GetLastErrorAsString();
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void _pre_call_callback(const char* name, void* funcptr, int len_args, ...);
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void _post_call_callback(const char* name, void* funcptr, int len_args, ...);
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struct RetainedState
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{
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HINSTANCE hInst{};
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HWND hWnd{};
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const wchar_t* className{};
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bool keys[256]{};
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std::map<kKey, int> vkey_map;
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wchar_t window_title[512]{};
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@@ -112,239 +93,6 @@ void drain_main_tasks()
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}
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}
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struct MainWindowStartupState
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{
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WNDCLASS window_class{};
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PIXELFORMATDESCRIPTOR pixel_format{};
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DWORD window_style = WS_OVERLAPPEDWINDOW;
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RECT client_rect{ 0, 0, 0, 0 };
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POINT client_pos{ CW_USEDEFAULT, CW_USEDEFAULT };
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int show_command = SW_NORMAL;
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};
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struct OpenGlWindowContext
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{
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HDC device_context{};
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HGLRC render_context{};
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pp::renderer::gl::OpenGlRuntimeInfo runtime_info{};
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};
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enum class MainStartupResult
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{
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Ok = 0,
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GladLoadFailure = 1,
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MissingCoreContextSupport = 2,
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};
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void ensure_runtime_data_directory()
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{
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FILE* fp_check = fopen("data\\layout.xml", "rb");
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if (!fp_check)
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{
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LOG("data files not found");
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static char path[MAX_PATH];
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GetModuleFileNameA(NULL, path, MAX_PATH);
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LOG("current dir %s", path);
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PathRemoveFileSpecA(path);
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SetCurrentDirectoryA(path);
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LOG("change dir to %s", path);
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return;
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}
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fclose(fp_check);
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LOG("data files ok");
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}
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MainWindowStartupState initialize_main_window_startup_state()
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{
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auto& state = retained_state();
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auto startup = MainWindowStartupState {};
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state.hInst = GetModuleHandle(NULL);
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state.className = L"EngineMain";
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startup.window_class.hInstance = state.hInst;
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startup.window_class.lpfnWndProc = (WNDPROC)WndProc;
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startup.window_class.lpszClassName = state.className;
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startup.window_class.hbrBackground = (HBRUSH)COLOR_WINDOW;
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startup.window_class.hCursor = LoadCursor(NULL, IDC_ARROW);
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RegisterClass(&startup.window_class);
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auto monitor = MonitorFromWindow(0, MONITOR_DEFAULTTOPRIMARY);
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auto x = unsigned{ 96 };
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auto y = unsigned{ 96 };
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if (GetDpiForMonitor_fn)
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GetDpiForMonitor_fn(monitor, MDT_EFFECTIVE_DPI, &x, &y);
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App::I->display_density = (float)x / 96.f;
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const auto window_preferences = pp::panopainter::read_legacy_window_preferences(SW_NORMAL);
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if (window_preferences.has_ui_scale)
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App::I->zoom = window_preferences.ui_scale;
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else
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App::I->zoom = (float)x / 96.f;
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startup.show_command = window_preferences.show_command;
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startup.client_rect = {
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0,
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0,
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static_cast<LONG>(App::I->width * App::I->zoom),
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static_cast<LONG>(App::I->height * App::I->zoom),
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};
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if (window_preferences.has_window_rect)
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{
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auto wnd_rect = window_preferences.window_rect;
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App::I->width = wnd_rect.z - wnd_rect.x;
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App::I->height = wnd_rect.w - wnd_rect.y;
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startup.client_rect = { wnd_rect.x, wnd_rect.y, wnd_rect.z, wnd_rect.w };
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startup.client_pos = { wnd_rect.x, wnd_rect.y };
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}
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else
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{
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AdjustWindowRect(&startup.client_rect, startup.window_style, false);
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}
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return startup;
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}
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void create_main_window(const MainWindowStartupState& startup, const wchar_t* window_title)
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{
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auto& state = retained_state();
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const int window_width = startup.client_rect.right - startup.client_rect.left;
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const int window_height = startup.client_rect.bottom - startup.client_rect.top;
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state.hWnd = CreateWindow(
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startup.window_class.lpszClassName,
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window_title,
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startup.window_style,
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startup.client_pos.x,
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startup.client_pos.y,
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window_width,
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window_height,
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0,
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0,
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state.hInst,
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0);
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}
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void initialize_pixel_format_descriptor(PIXELFORMATDESCRIPTOR& pixel_format)
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{
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pixel_format.nSize = sizeof(pixel_format);
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pixel_format.nVersion = 1;
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pixel_format.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
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pixel_format.iPixelType = PFD_TYPE_RGBA;
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pixel_format.cColorBits = 32;
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pixel_format.cDepthBits = 24;
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pixel_format.iLayerType = PFD_MAIN_PLANE;
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}
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bool load_glad_entry_points(HDC device_context)
|
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{
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if (!gladLoadGL())
|
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{
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LOG("gladLoadGL() failed");
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return false;
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}
|
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if (!gladLoadWGL(device_context))
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{
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LOG("gladLoadWGL() failed");
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return false;
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}
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return true;
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}
|
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pp::renderer::gl::OpenGlRuntimeInfo log_runtime_info()
|
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{
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auto runtime_info = pp::renderer::gl::OpenGlRuntimeInfo {};
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const auto runtime_info_result = pp::renderer::gl::query_opengl_runtime_info(
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pp::legacy::gl_runtime::runtime_info_dispatch());
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if (runtime_info_result.ok())
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{
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runtime_info = runtime_info_result.value();
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LOG("GL version: %s", runtime_info.version);
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LOG("GL vendor: %s", runtime_info.vendor);
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LOG("GL renderer: %s", runtime_info.renderer);
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}
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else
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{
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LOG("OpenGL runtime info query failed: %s", runtime_info_result.status().message);
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}
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return runtime_info;
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}
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bool upgrade_to_core_gl_context(const MainWindowStartupState& startup, OpenGlWindowContext& context)
|
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{
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if (!GLAD_WGL_ARB_create_context)
|
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{
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LOG("WGL_ARB_create_context not supported");
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// If not supported, go fuck yourself we are not gonna support your shitty device
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return false;
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}
|
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const auto wgl_config = pp::renderer::gl::windows_wgl_core_context_3_3_config();
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UINT num_format = 0;
|
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wglMakeCurrent(NULL, NULL);
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wglDeleteContext(context.render_context);
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DestroyWindow(retained_state().hWnd);
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||||
|
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create_main_window(startup, retained_state().window_title);
|
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|
||||
context.device_context = GetDC(retained_state().hWnd);
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||||
int pixel_format = 0;
|
||||
wglChoosePixelFormatARB(
|
||||
context.device_context,
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||||
wgl_config.pixel_format_attributes.data(),
|
||||
nullptr,
|
||||
1,
|
||||
&pixel_format,
|
||||
&num_format);
|
||||
SetPixelFormat(context.device_context, pixel_format, &startup.pixel_format);
|
||||
context.render_context = wglCreateContextAttribsARB(
|
||||
context.device_context,
|
||||
NULL,
|
||||
wgl_config.context_attributes.data());
|
||||
wglMakeCurrent(context.device_context, context.render_context);
|
||||
pp::platform::windows::set_async_render_context(context.device_context, context.render_context);
|
||||
return true;
|
||||
}
|
||||
|
||||
MainStartupResult initialize_main_window_and_gl(MainWindowStartupState& startup, OpenGlWindowContext& context)
|
||||
{
|
||||
create_main_window(startup, L"PanoPainter");
|
||||
initialize_pixel_format_descriptor(startup.pixel_format);
|
||||
|
||||
context.device_context = GetDC(retained_state().hWnd);
|
||||
const int pixel_format = ChoosePixelFormat(context.device_context, &startup.pixel_format);
|
||||
SetPixelFormat(context.device_context, pixel_format, &startup.pixel_format);
|
||||
context.render_context = wglCreateContext(context.device_context);
|
||||
wglMakeCurrent(context.device_context, context.render_context);
|
||||
pp::platform::windows::set_async_render_context(context.device_context, context.render_context);
|
||||
|
||||
if (!load_glad_entry_points(context.device_context))
|
||||
return MainStartupResult::GladLoadFailure;
|
||||
|
||||
context.runtime_info = log_runtime_info();
|
||||
|
||||
#ifdef USE_RENDERDOC
|
||||
if (!win32_renderdoc_init())
|
||||
LOG("Renderdoc not started");
|
||||
#endif
|
||||
|
||||
const auto renderer_name = std::string(context.runtime_info.renderer != nullptr ? context.runtime_info.renderer : "");
|
||||
swprintf_s(
|
||||
retained_state().window_title,
|
||||
L"PanoPainter %s (%s)",
|
||||
g_version_number_w,
|
||||
str2wstr(renderer_name).c_str());
|
||||
|
||||
if (!upgrade_to_core_gl_context(startup, context))
|
||||
return MainStartupResult::MissingCoreContextSupport;
|
||||
|
||||
return MainStartupResult::Ok;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
HWND pp_windows_main_window_handle()
|
||||
@@ -687,18 +435,19 @@ void win32_save_window_state()
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
auto& state = retained_state();
|
||||
state.hInst = GetModuleHandle(NULL);
|
||||
|
||||
App::I = new App();
|
||||
App::I->set_platform_services(&pp::platform::windows::platform_services());
|
||||
App::I->initLog();
|
||||
|
||||
init_shcore_API();
|
||||
pp::platform::windows::init_shcore_API();
|
||||
pp::platform::windows::initialize_stylus_input();
|
||||
|
||||
if(SetProcessDpiAwareness_fn)
|
||||
SetProcessDpiAwareness_fn(PROCESS_PER_MONITOR_DPI_AWARE);
|
||||
if (pp::platform::windows::SetProcessDpiAwareness_fn)
|
||||
pp::platform::windows::SetProcessDpiAwareness_fn(PROCESS_PER_MONITOR_DPI_AWARE);
|
||||
|
||||
ensure_runtime_data_directory();
|
||||
pp::platform::windows::ensure_runtime_data_directory();
|
||||
|
||||
pp::platform::windows::SplashScreen splash(GetModuleHandle(NULL));
|
||||
|
||||
@@ -712,15 +461,15 @@ int main(int argc, char** argv)
|
||||
App::I->create();
|
||||
|
||||
memset(&state.keys, 0, sizeof(state.keys));
|
||||
auto startup = initialize_main_window_startup_state();
|
||||
auto context = OpenGlWindowContext {};
|
||||
switch (initialize_main_window_and_gl(startup, context))
|
||||
auto startup = pp::platform::windows::initialize_main_window_startup_state();
|
||||
auto context = pp::platform::windows::OpenGlWindowContext {};
|
||||
switch (pp::platform::windows::initialize_main_window_and_gl(startup, state.hWnd, state.hInst, state.window_title, context))
|
||||
{
|
||||
case MainStartupResult::Ok:
|
||||
case pp::platform::windows::MainStartupResult::Ok:
|
||||
break;
|
||||
case MainStartupResult::GladLoadFailure:
|
||||
case pp::platform::windows::MainStartupResult::GladLoadFailure:
|
||||
return 0;
|
||||
case MainStartupResult::MissingCoreContextSupport:
|
||||
case pp::platform::windows::MainStartupResult::MissingCoreContextSupport:
|
||||
return -1;
|
||||
}
|
||||
|
||||
@@ -746,7 +495,7 @@ int main(int argc, char** argv)
|
||||
// link: https://docs.microsoft.com/en-us/windows/desktop/api/winuser/nf-winuser-registertouchwindow
|
||||
if (RegisterTouchWindow(state.hWnd, 0) == 0)
|
||||
{
|
||||
LOG("RegisterTouchWindow error: %s", GetLastErrorAsString().c_str());
|
||||
LOG("RegisterTouchWindow error: %s", pp::platform::windows::GetLastErrorAsString().c_str());
|
||||
}
|
||||
|
||||
wglMakeCurrent(NULL, NULL);
|
||||
@@ -756,8 +505,8 @@ int main(int argc, char** argv)
|
||||
App::I->runtime().ui_thread_start(*App::I);
|
||||
|
||||
#ifdef _DEBUG
|
||||
glad_set_pre_callback(_pre_call_callback);
|
||||
glad_set_post_callback(_post_call_callback);
|
||||
glad_set_pre_callback(pp::platform::windows::_pre_call_callback);
|
||||
glad_set_post_callback(pp::platform::windows::_post_call_callback);
|
||||
#endif
|
||||
|
||||
if (!state.sandboxed)
|
||||
|
||||
@@ -199,22 +199,6 @@ pp::panopainter::LegacyCanvasStrokeMixPassRequest make_stroke_preview_mix_pass_e
|
||||
});
|
||||
}
|
||||
|
||||
void copy_stroke_preview_framebuffer_to_texture(
|
||||
Texture2D& texture,
|
||||
glm::vec2 size,
|
||||
std::uint32_t texture_unit)
|
||||
{
|
||||
set_active_texture_unit(texture_unit);
|
||||
texture.bind();
|
||||
copy_framebuffer_to_texture_2d(
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
static_cast<int>(size.x),
|
||||
static_cast<int>(size.y));
|
||||
}
|
||||
|
||||
void bind_stroke_preview_live_samplers(
|
||||
Sampler& mipmap_sampler,
|
||||
Sampler& linear_sampler,
|
||||
@@ -235,38 +219,6 @@ void bind_stroke_preview_dual_pass_textures(const Brush& dual_brush)
|
||||
unbind_texture_2d();
|
||||
}
|
||||
|
||||
void bind_stroke_preview_main_pass_textures(
|
||||
const Brush& brush,
|
||||
Texture2D& stroke_destination_texture,
|
||||
RTT& mixer_rtt,
|
||||
bool copy_stroke_destination,
|
||||
bool uses_mixer)
|
||||
{
|
||||
pp::panopainter::bind_legacy_node_stroke_preview_main_pass_textures(
|
||||
pp::panopainter::make_legacy_node_stroke_preview_main_pass_texture_dispatch(
|
||||
[&](int texture_slot) {
|
||||
set_active_texture_unit(texture_slot);
|
||||
},
|
||||
[&] {
|
||||
brush.m_tip_texture ?
|
||||
brush.m_tip_texture->bind() :
|
||||
unbind_texture_2d();
|
||||
},
|
||||
[&] {
|
||||
stroke_destination_texture.bind();
|
||||
},
|
||||
[&] {
|
||||
brush.m_pattern_texture ?
|
||||
brush.m_pattern_texture->bind() :
|
||||
unbind_texture_2d();
|
||||
},
|
||||
[&] {
|
||||
mixer_rtt.bindTexture();
|
||||
}),
|
||||
copy_stroke_destination,
|
||||
uses_mixer);
|
||||
}
|
||||
|
||||
void bind_stroke_preview_destination_texture(Texture2D& texture)
|
||||
{
|
||||
set_active_texture_unit(stroke_preview_live_slots::kDestination);
|
||||
@@ -782,29 +734,19 @@ NodeStrokePreview::make_stroke_draw_immediate_main_live_pass_request(
|
||||
float zoom,
|
||||
const glm::vec2& size)
|
||||
{
|
||||
return StrokeMainLivePassRequest {
|
||||
.setup_blend_uniforms = [&] {
|
||||
pp::panopainter::apply_legacy_stroke_blend_uniforms(
|
||||
pass_orchestration.material.stroke_pass.uses_pattern,
|
||||
brush.m_tip_mix,
|
||||
brush.m_tip_wet,
|
||||
brush.m_tip_noise);
|
||||
},
|
||||
.bind_main_pass_textures = [&] {
|
||||
bind_stroke_preview_main_pass_textures(
|
||||
brush,
|
||||
m_tex,
|
||||
m_rtt_mixer,
|
||||
copy_stroke_destination,
|
||||
pass_orchestration.material.stroke_pass.uses_mixer);
|
||||
},
|
||||
.clear_target = [&] {
|
||||
m_rtt.clear();
|
||||
},
|
||||
.compute_frames = [&] {
|
||||
return pp::panopainter::make_legacy_node_stroke_preview_main_live_pass_request<StrokeFrame>(
|
||||
brush,
|
||||
pass_orchestration,
|
||||
m_tex,
|
||||
m_rtt_mixer,
|
||||
m_rtt,
|
||||
copy_stroke_destination,
|
||||
size,
|
||||
pp::panopainter::kLegacyNodeStrokePreviewStrokeTextureSlot,
|
||||
[&] {
|
||||
return stroke_draw_compute(stroke, zoom);
|
||||
},
|
||||
.before_frame = [&](auto& frame) {
|
||||
[&](auto& frame) {
|
||||
if (brush.m_tip_mix > 0.f)
|
||||
{
|
||||
stroke_draw_mix(xy(frame.m_mixer_rect), zw(frame.m_mixer_rect));
|
||||
@@ -815,24 +757,17 @@ NodeStrokePreview::make_stroke_draw_immediate_main_live_pass_request(
|
||||
glm::vec4 { 0, 0, 0, 1 };
|
||||
frame.flow = glm::max(frame.flow, m_min_flow);
|
||||
},
|
||||
.setup_sample_shader = [&](auto& frame) {
|
||||
[&](auto& frame) {
|
||||
execute_stroke_draw_immediate_main_live_sample_pass(
|
||||
brush,
|
||||
copy_stroke_destination,
|
||||
frame,
|
||||
size);
|
||||
},
|
||||
.draw_sample = [&](auto& frame) {
|
||||
[&](auto& frame) {
|
||||
/*auto rect =*/ stroke_draw_samples(frame.shapes, m_tex, copy_stroke_destination);
|
||||
},
|
||||
.copy_pass_result = [&] {
|
||||
copy_stroke_preview_framebuffer_to_texture(
|
||||
m_tex,
|
||||
size,
|
||||
stroke_preview_composite_slots::kStroke);
|
||||
},
|
||||
.finish_main_pass = [&] { set_active_texture_unit(stroke_preview_live_slots::kMixer); m_rtt_mixer.unbindTexture(); },
|
||||
};
|
||||
[&] { set_active_texture_unit(stroke_preview_live_slots::kMixer); m_rtt_mixer.unbindTexture(); });
|
||||
}
|
||||
|
||||
void NodeStrokePreview::execute_stroke_draw_immediate_dual_pass(
|
||||
@@ -869,7 +804,7 @@ void NodeStrokePreview::execute_stroke_draw_immediate_dual_pass(
|
||||
/*auto rect =*/ stroke_draw_samples(frame.shapes, m_tex_dual, copy_stroke_destination);
|
||||
},
|
||||
[&] {
|
||||
copy_stroke_preview_framebuffer_to_texture(
|
||||
pp::panopainter::copy_legacy_node_stroke_preview_framebuffer_to_texture(
|
||||
m_tex_dual,
|
||||
size,
|
||||
stroke_preview_composite_slots::kStroke);
|
||||
|
||||
@@ -1,7 +1,11 @@
|
||||
#include "pch.h"
|
||||
|
||||
#include "platform_windows/windows_bootstrap_helpers.h"
|
||||
|
||||
#include "app.h"
|
||||
#include "legacy_gl_runtime_dispatch.h"
|
||||
#include "legacy_preference_storage.h"
|
||||
#include "log.h"
|
||||
#include "renderer_gl/opengl_capabilities.h"
|
||||
|
||||
#include <shellscalingapi.h>
|
||||
#include <string>
|
||||
@@ -11,6 +15,14 @@
|
||||
#define USE_RENDERDOC
|
||||
#endif
|
||||
|
||||
LRESULT CALLBACK WndProc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp);
|
||||
|
||||
namespace pp::platform::windows {
|
||||
void set_async_render_context(HDC hdc, HGLRC hrc);
|
||||
}
|
||||
|
||||
namespace pp::platform::windows {
|
||||
|
||||
#ifdef USE_RENDERDOC
|
||||
RENDERDOC_API_1_4_0* rdoc_api = NULL;
|
||||
|
||||
@@ -75,6 +87,213 @@ std::string GetLastErrorAsString()
|
||||
return message;
|
||||
}
|
||||
|
||||
void ensure_runtime_data_directory()
|
||||
{
|
||||
FILE* fp_check = fopen("data\\layout.xml", "rb");
|
||||
if (!fp_check)
|
||||
{
|
||||
LOG("data files not found");
|
||||
static char path[MAX_PATH];
|
||||
GetModuleFileNameA(NULL, path, MAX_PATH);
|
||||
LOG("current dir %s", path);
|
||||
PathRemoveFileSpecA(path);
|
||||
SetCurrentDirectoryA(path);
|
||||
LOG("change dir to %s", path);
|
||||
return;
|
||||
}
|
||||
|
||||
fclose(fp_check);
|
||||
LOG("data files ok");
|
||||
}
|
||||
|
||||
MainWindowStartupState initialize_main_window_startup_state()
|
||||
{
|
||||
auto startup = MainWindowStartupState {};
|
||||
const auto hInst = GetModuleHandle(NULL);
|
||||
const auto className = L"EngineMain";
|
||||
|
||||
startup.window_class.hInstance = hInst;
|
||||
startup.window_class.lpfnWndProc = (WNDPROC)WndProc;
|
||||
startup.window_class.lpszClassName = className;
|
||||
startup.window_class.hbrBackground = (HBRUSH)COLOR_WINDOW;
|
||||
startup.window_class.hCursor = LoadCursor(NULL, IDC_ARROW);
|
||||
|
||||
RegisterClass(&startup.window_class);
|
||||
|
||||
auto monitor = MonitorFromWindow(0, MONITOR_DEFAULTTOPRIMARY);
|
||||
auto x = unsigned{ 96 };
|
||||
auto y = unsigned{ 96 };
|
||||
if (GetDpiForMonitor_fn)
|
||||
GetDpiForMonitor_fn(monitor, MDT_EFFECTIVE_DPI, &x, &y);
|
||||
App::I->display_density = (float)x / 96.f;
|
||||
|
||||
const auto window_preferences = pp::panopainter::read_legacy_window_preferences(SW_NORMAL);
|
||||
if (window_preferences.has_ui_scale)
|
||||
App::I->zoom = window_preferences.ui_scale;
|
||||
else
|
||||
App::I->zoom = (float)x / 96.f;
|
||||
|
||||
startup.show_command = window_preferences.show_command;
|
||||
startup.client_rect = {
|
||||
0,
|
||||
0,
|
||||
static_cast<LONG>(App::I->width * App::I->zoom),
|
||||
static_cast<LONG>(App::I->height * App::I->zoom),
|
||||
};
|
||||
if (window_preferences.has_window_rect)
|
||||
{
|
||||
auto wnd_rect = window_preferences.window_rect;
|
||||
App::I->width = wnd_rect.z - wnd_rect.x;
|
||||
App::I->height = wnd_rect.w - wnd_rect.y;
|
||||
startup.client_rect = { wnd_rect.x, wnd_rect.y, wnd_rect.z, wnd_rect.w };
|
||||
startup.client_pos = { wnd_rect.x, wnd_rect.y };
|
||||
}
|
||||
else
|
||||
{
|
||||
AdjustWindowRect(&startup.client_rect, startup.window_style, false);
|
||||
}
|
||||
|
||||
return startup;
|
||||
}
|
||||
|
||||
void create_main_window(const MainWindowStartupState& startup, HWND& hWnd, HINSTANCE hInst, const wchar_t* window_title)
|
||||
{
|
||||
const int window_width = startup.client_rect.right - startup.client_rect.left;
|
||||
const int window_height = startup.client_rect.bottom - startup.client_rect.top;
|
||||
hWnd = CreateWindow(
|
||||
startup.window_class.lpszClassName,
|
||||
window_title,
|
||||
startup.window_style,
|
||||
startup.client_pos.x,
|
||||
startup.client_pos.y,
|
||||
window_width,
|
||||
window_height,
|
||||
0,
|
||||
0,
|
||||
hInst,
|
||||
0);
|
||||
}
|
||||
|
||||
void initialize_pixel_format_descriptor(PIXELFORMATDESCRIPTOR& pixel_format)
|
||||
{
|
||||
pixel_format.nSize = sizeof(pixel_format);
|
||||
pixel_format.nVersion = 1;
|
||||
pixel_format.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
|
||||
pixel_format.iPixelType = PFD_TYPE_RGBA;
|
||||
pixel_format.cColorBits = 32;
|
||||
pixel_format.cDepthBits = 24;
|
||||
pixel_format.iLayerType = PFD_MAIN_PLANE;
|
||||
}
|
||||
|
||||
bool load_glad_entry_points(HDC device_context)
|
||||
{
|
||||
if (!gladLoadGL())
|
||||
{
|
||||
LOG("gladLoadGL() failed");
|
||||
return false;
|
||||
}
|
||||
if (!gladLoadWGL(device_context))
|
||||
{
|
||||
LOG("gladLoadWGL() failed");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
pp::renderer::gl::OpenGlRuntimeInfo log_runtime_info()
|
||||
{
|
||||
auto runtime_info = pp::renderer::gl::OpenGlRuntimeInfo {};
|
||||
const auto runtime_info_result = pp::renderer::gl::query_opengl_runtime_info(
|
||||
pp::legacy::gl_runtime::runtime_info_dispatch());
|
||||
if (runtime_info_result.ok())
|
||||
{
|
||||
runtime_info = runtime_info_result.value();
|
||||
LOG("GL version: %s", runtime_info.version);
|
||||
LOG("GL vendor: %s", runtime_info.vendor);
|
||||
LOG("GL renderer: %s", runtime_info.renderer);
|
||||
}
|
||||
else
|
||||
{
|
||||
LOG("OpenGL runtime info query failed: %s", runtime_info_result.status().message);
|
||||
}
|
||||
|
||||
return runtime_info;
|
||||
}
|
||||
|
||||
bool upgrade_to_core_gl_context(const MainWindowStartupState& startup, HWND& hWnd, HINSTANCE hInst, const wchar_t* window_title, OpenGlWindowContext& context)
|
||||
{
|
||||
if (!GLAD_WGL_ARB_create_context)
|
||||
{
|
||||
LOG("WGL_ARB_create_context not supported");
|
||||
// If not supported, go fuck yourself we are not gonna support your shitty device
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto wgl_config = pp::renderer::gl::windows_wgl_core_context_3_3_config();
|
||||
UINT num_format = 0;
|
||||
|
||||
wglMakeCurrent(NULL, NULL);
|
||||
wglDeleteContext(context.render_context);
|
||||
DestroyWindow(hWnd);
|
||||
|
||||
create_main_window(startup, hWnd, hInst, window_title);
|
||||
|
||||
context.device_context = GetDC(hWnd);
|
||||
int pixel_format = 0;
|
||||
wglChoosePixelFormatARB(
|
||||
context.device_context,
|
||||
wgl_config.pixel_format_attributes.data(),
|
||||
nullptr,
|
||||
1,
|
||||
&pixel_format,
|
||||
&num_format);
|
||||
SetPixelFormat(context.device_context, pixel_format, &startup.pixel_format);
|
||||
context.render_context = wglCreateContextAttribsARB(
|
||||
context.device_context,
|
||||
NULL,
|
||||
wgl_config.context_attributes.data());
|
||||
wglMakeCurrent(context.device_context, context.render_context);
|
||||
set_async_render_context(context.device_context, context.render_context);
|
||||
return true;
|
||||
}
|
||||
|
||||
MainStartupResult initialize_main_window_and_gl(MainWindowStartupState& startup, HWND& hWnd, HINSTANCE hInst, wchar_t* window_title, OpenGlWindowContext& context)
|
||||
{
|
||||
create_main_window(startup, hWnd, hInst, L"PanoPainter");
|
||||
initialize_pixel_format_descriptor(startup.pixel_format);
|
||||
|
||||
context.device_context = GetDC(hWnd);
|
||||
const int pixel_format = ChoosePixelFormat(context.device_context, &startup.pixel_format);
|
||||
SetPixelFormat(context.device_context, pixel_format, &startup.pixel_format);
|
||||
context.render_context = wglCreateContext(context.device_context);
|
||||
wglMakeCurrent(context.device_context, context.render_context);
|
||||
set_async_render_context(context.device_context, context.render_context);
|
||||
|
||||
if (!load_glad_entry_points(context.device_context))
|
||||
return MainStartupResult::GladLoadFailure;
|
||||
|
||||
context.runtime_info = log_runtime_info();
|
||||
|
||||
#ifdef USE_RENDERDOC
|
||||
if (!win32_renderdoc_init())
|
||||
LOG("Renderdoc not started");
|
||||
#endif
|
||||
|
||||
const auto renderer_name = std::string(context.runtime_info.renderer != nullptr ? context.runtime_info.renderer : "");
|
||||
swprintf_s(
|
||||
window_title,
|
||||
512,
|
||||
L"PanoPainter %s (%s)",
|
||||
g_version_number_w,
|
||||
str2wstr(renderer_name).c_str());
|
||||
|
||||
if (!upgrade_to_core_gl_context(startup, hWnd, hInst, window_title, context))
|
||||
return MainStartupResult::MissingCoreContextSupport;
|
||||
|
||||
return MainStartupResult::Ok;
|
||||
}
|
||||
|
||||
BOOL UnadjustWindowRectEx(LPRECT prc, DWORD dwStyle, BOOL fMenu, DWORD dwExStyle)
|
||||
{
|
||||
RECT rc;
|
||||
@@ -104,3 +323,5 @@ void _post_call_callback(const char* name, void* funcptr, int len_args, ...)
|
||||
LOG("ERROR %d in %s\n", error_code, name);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
57
src/platform_windows/windows_bootstrap_helpers.h
Normal file
57
src/platform_windows/windows_bootstrap_helpers.h
Normal file
@@ -0,0 +1,57 @@
|
||||
#pragma once
|
||||
|
||||
#include <Windows.h>
|
||||
#include <shellscalingapi.h>
|
||||
|
||||
#include <string>
|
||||
|
||||
#include "renderer_gl/opengl_capabilities.h"
|
||||
|
||||
namespace pp::platform::windows {
|
||||
|
||||
bool win32_renderdoc_init();
|
||||
void win32_renderdoc_frame_start();
|
||||
void win32_renderdoc_frame_end();
|
||||
|
||||
extern HRESULT (*GetDpiForMonitor_fn)(HMONITOR hmonitor, MONITOR_DPI_TYPE dpiType, UINT* dpiX, UINT* dpiY);
|
||||
extern HRESULT (*SetProcessDpiAwareness_fn)(PROCESS_DPI_AWARENESS value);
|
||||
|
||||
void init_shcore_API();
|
||||
std::string GetLastErrorAsString();
|
||||
void _pre_call_callback(const char* name, void* funcptr, int len_args, ...);
|
||||
void _post_call_callback(const char* name, void* funcptr, int len_args, ...);
|
||||
|
||||
struct MainWindowStartupState
|
||||
{
|
||||
WNDCLASS window_class{};
|
||||
PIXELFORMATDESCRIPTOR pixel_format{};
|
||||
DWORD window_style = WS_OVERLAPPEDWINDOW;
|
||||
RECT client_rect{ 0, 0, 0, 0 };
|
||||
POINT client_pos{ CW_USEDEFAULT, CW_USEDEFAULT };
|
||||
int show_command = SW_NORMAL;
|
||||
};
|
||||
|
||||
struct OpenGlWindowContext
|
||||
{
|
||||
HDC device_context{};
|
||||
HGLRC render_context{};
|
||||
pp::renderer::gl::OpenGlRuntimeInfo runtime_info{};
|
||||
};
|
||||
|
||||
enum class MainStartupResult
|
||||
{
|
||||
Ok = 0,
|
||||
GladLoadFailure = 1,
|
||||
MissingCoreContextSupport = 2,
|
||||
};
|
||||
|
||||
void ensure_runtime_data_directory();
|
||||
MainWindowStartupState initialize_main_window_startup_state();
|
||||
void create_main_window(const MainWindowStartupState& startup, HWND& hWnd, HINSTANCE hInst, const wchar_t* window_title);
|
||||
void initialize_pixel_format_descriptor(PIXELFORMATDESCRIPTOR& pixel_format);
|
||||
bool load_glad_entry_points(HDC device_context);
|
||||
pp::renderer::gl::OpenGlRuntimeInfo log_runtime_info();
|
||||
bool upgrade_to_core_gl_context(const MainWindowStartupState& startup, HWND& hWnd, HINSTANCE hInst, const wchar_t* window_title, OpenGlWindowContext& context);
|
||||
MainStartupResult initialize_main_window_and_gl(MainWindowStartupState& startup, HWND& hWnd, HINSTANCE hInst, wchar_t* window_title, OpenGlWindowContext& context);
|
||||
|
||||
}
|
||||
@@ -1,4 +1,5 @@
|
||||
#include "pch.h"
|
||||
#include "platform_windows/windows_bootstrap_helpers.h"
|
||||
#include "platform_windows/windows_platform_services.h"
|
||||
|
||||
#include "log.h"
|
||||
@@ -15,19 +16,15 @@ void destroy_window();
|
||||
void async_lock();
|
||||
void async_unlock();
|
||||
void win32_async_swap();
|
||||
void win32_renderdoc_frame_start();
|
||||
void win32_renderdoc_frame_end();
|
||||
void win32_update_fps(int frames);
|
||||
void win32_update_stylus(float dt);
|
||||
void win32_save_window_state();
|
||||
bool win32_vr_start();
|
||||
void win32_vr_stop();
|
||||
std::string GetLastErrorAsString();
|
||||
HWND pp_windows_main_window_handle();
|
||||
void pp_windows_enqueue_main_task(std::packaged_task<void()> task);
|
||||
|
||||
namespace pp::platform::windows {
|
||||
|
||||
namespace {
|
||||
|
||||
struct RetainedWin32AsyncRenderContextState final {
|
||||
@@ -43,8 +40,7 @@ struct RetainedWin32AsyncRenderContextState final {
|
||||
static RetainedWin32AsyncRenderContextState state;
|
||||
return state;
|
||||
}
|
||||
|
||||
}
|
||||
} // namespace
|
||||
|
||||
void set_async_render_context(HDC hdc, HGLRC hrc)
|
||||
{
|
||||
@@ -63,7 +59,7 @@ void lock_async_render_context()
|
||||
state.gl_mutex.lock();
|
||||
const bool ret = wglMakeCurrent(state.hdc, state.hrc);
|
||||
if (!ret)
|
||||
LOG("FAILED wglMakeCurrent: %s", GetLastErrorAsString().c_str());
|
||||
LOG("FAILED wglMakeCurrent: %s", pp::platform::windows::GetLastErrorAsString().c_str());
|
||||
state.gl_thread = std::this_thread::get_id();
|
||||
}
|
||||
state.gl_count++;
|
||||
@@ -78,7 +74,7 @@ bool try_lock_async_render_context()
|
||||
return false;
|
||||
const bool ret = wglMakeCurrent(state.hdc, state.hrc);
|
||||
if (!ret)
|
||||
LOG("FAILED wglMakeCurrent: %s", GetLastErrorAsString().c_str());
|
||||
LOG("FAILED wglMakeCurrent: %s", pp::platform::windows::GetLastErrorAsString().c_str());
|
||||
state.gl_thread = std::this_thread::get_id();
|
||||
}
|
||||
state.gl_count++;
|
||||
@@ -100,8 +96,7 @@ void swap_async_render_context()
|
||||
{
|
||||
SwapBuffers(retained_win32_async_render_context_state().hdc);
|
||||
}
|
||||
|
||||
}
|
||||
} // namespace pp::platform::windows
|
||||
|
||||
namespace {
|
||||
|
||||
@@ -438,12 +433,12 @@ public:
|
||||
|
||||
void begin_render_capture_frame() override
|
||||
{
|
||||
win32_renderdoc_frame_start();
|
||||
pp::platform::windows::win32_renderdoc_frame_start();
|
||||
}
|
||||
|
||||
void end_render_capture_frame() override
|
||||
{
|
||||
win32_renderdoc_frame_end();
|
||||
pp::platform::windows::win32_renderdoc_frame_end();
|
||||
}
|
||||
|
||||
[[nodiscard]] bool deletes_recorded_files_on_clear() override
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
#include "pch.h"
|
||||
#include "platform_windows/windows_splash.h"
|
||||
#include "platform_windows/windows_bootstrap_helpers.h"
|
||||
|
||||
#include "app.h"
|
||||
#include "image.h"
|
||||
@@ -13,8 +14,6 @@
|
||||
#include <string>
|
||||
#include <stop_token>
|
||||
|
||||
extern HRESULT(*GetDpiForMonitor_fn)(HMONITOR hmonitor, MONITOR_DPI_TYPE dpiType, UINT* dpiX, UINT* dpiY);
|
||||
|
||||
namespace {
|
||||
|
||||
constexpr UINT kSplashCloseMessage = WM_USER + 1;
|
||||
@@ -42,8 +41,8 @@ LRESULT CALLBACK splash_proc(HWND hWndDlg, UINT Msg, WPARAM wParam, LPARAM lPara
|
||||
auto monitor = MonitorFromWindow(0, MONITOR_DEFAULTTOPRIMARY);
|
||||
auto x = unsigned{ 96 };
|
||||
auto y = unsigned{ 96 };
|
||||
if (GetDpiForMonitor_fn)
|
||||
GetDpiForMonitor_fn(monitor, MDT_EFFECTIVE_DPI, &x, &y);
|
||||
if (pp::platform::windows::GetDpiForMonitor_fn)
|
||||
pp::platform::windows::GetDpiForMonitor_fn(monitor, MDT_EFFECTIVE_DPI, &x, &y);
|
||||
float z = (float)x / 96.f;
|
||||
|
||||
static char base_path[MAX_PATH];
|
||||
|
||||
Reference in New Issue
Block a user