Extract edit menu and Windows/bootstrap preview seams
This commit is contained in:
@@ -1,7 +1,11 @@
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#include "pch.h"
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#include "platform_windows/windows_bootstrap_helpers.h"
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#include "app.h"
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#include "legacy_gl_runtime_dispatch.h"
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#include "legacy_preference_storage.h"
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#include "log.h"
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#include "renderer_gl/opengl_capabilities.h"
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#include <shellscalingapi.h>
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#include <string>
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@@ -11,6 +15,14 @@
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#define USE_RENDERDOC
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#endif
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LRESULT CALLBACK WndProc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp);
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namespace pp::platform::windows {
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void set_async_render_context(HDC hdc, HGLRC hrc);
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}
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namespace pp::platform::windows {
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#ifdef USE_RENDERDOC
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RENDERDOC_API_1_4_0* rdoc_api = NULL;
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@@ -75,6 +87,213 @@ std::string GetLastErrorAsString()
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return message;
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}
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void ensure_runtime_data_directory()
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{
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FILE* fp_check = fopen("data\\layout.xml", "rb");
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if (!fp_check)
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{
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LOG("data files not found");
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static char path[MAX_PATH];
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GetModuleFileNameA(NULL, path, MAX_PATH);
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LOG("current dir %s", path);
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PathRemoveFileSpecA(path);
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SetCurrentDirectoryA(path);
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LOG("change dir to %s", path);
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return;
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}
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fclose(fp_check);
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LOG("data files ok");
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}
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MainWindowStartupState initialize_main_window_startup_state()
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{
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auto startup = MainWindowStartupState {};
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const auto hInst = GetModuleHandle(NULL);
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const auto className = L"EngineMain";
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startup.window_class.hInstance = hInst;
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startup.window_class.lpfnWndProc = (WNDPROC)WndProc;
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startup.window_class.lpszClassName = className;
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startup.window_class.hbrBackground = (HBRUSH)COLOR_WINDOW;
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startup.window_class.hCursor = LoadCursor(NULL, IDC_ARROW);
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RegisterClass(&startup.window_class);
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auto monitor = MonitorFromWindow(0, MONITOR_DEFAULTTOPRIMARY);
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auto x = unsigned{ 96 };
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auto y = unsigned{ 96 };
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if (GetDpiForMonitor_fn)
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GetDpiForMonitor_fn(monitor, MDT_EFFECTIVE_DPI, &x, &y);
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App::I->display_density = (float)x / 96.f;
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const auto window_preferences = pp::panopainter::read_legacy_window_preferences(SW_NORMAL);
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if (window_preferences.has_ui_scale)
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App::I->zoom = window_preferences.ui_scale;
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else
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App::I->zoom = (float)x / 96.f;
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startup.show_command = window_preferences.show_command;
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startup.client_rect = {
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0,
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0,
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static_cast<LONG>(App::I->width * App::I->zoom),
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static_cast<LONG>(App::I->height * App::I->zoom),
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};
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if (window_preferences.has_window_rect)
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{
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auto wnd_rect = window_preferences.window_rect;
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App::I->width = wnd_rect.z - wnd_rect.x;
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App::I->height = wnd_rect.w - wnd_rect.y;
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startup.client_rect = { wnd_rect.x, wnd_rect.y, wnd_rect.z, wnd_rect.w };
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startup.client_pos = { wnd_rect.x, wnd_rect.y };
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}
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else
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{
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AdjustWindowRect(&startup.client_rect, startup.window_style, false);
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}
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return startup;
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}
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void create_main_window(const MainWindowStartupState& startup, HWND& hWnd, HINSTANCE hInst, const wchar_t* window_title)
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{
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const int window_width = startup.client_rect.right - startup.client_rect.left;
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const int window_height = startup.client_rect.bottom - startup.client_rect.top;
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hWnd = CreateWindow(
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startup.window_class.lpszClassName,
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window_title,
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startup.window_style,
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startup.client_pos.x,
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startup.client_pos.y,
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window_width,
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window_height,
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0,
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0,
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hInst,
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0);
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}
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void initialize_pixel_format_descriptor(PIXELFORMATDESCRIPTOR& pixel_format)
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{
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pixel_format.nSize = sizeof(pixel_format);
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pixel_format.nVersion = 1;
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pixel_format.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
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pixel_format.iPixelType = PFD_TYPE_RGBA;
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pixel_format.cColorBits = 32;
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pixel_format.cDepthBits = 24;
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pixel_format.iLayerType = PFD_MAIN_PLANE;
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}
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bool load_glad_entry_points(HDC device_context)
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{
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if (!gladLoadGL())
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{
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LOG("gladLoadGL() failed");
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return false;
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}
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if (!gladLoadWGL(device_context))
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{
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LOG("gladLoadWGL() failed");
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return false;
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}
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return true;
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}
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pp::renderer::gl::OpenGlRuntimeInfo log_runtime_info()
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{
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auto runtime_info = pp::renderer::gl::OpenGlRuntimeInfo {};
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const auto runtime_info_result = pp::renderer::gl::query_opengl_runtime_info(
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pp::legacy::gl_runtime::runtime_info_dispatch());
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if (runtime_info_result.ok())
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{
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runtime_info = runtime_info_result.value();
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LOG("GL version: %s", runtime_info.version);
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LOG("GL vendor: %s", runtime_info.vendor);
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LOG("GL renderer: %s", runtime_info.renderer);
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}
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else
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{
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LOG("OpenGL runtime info query failed: %s", runtime_info_result.status().message);
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}
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return runtime_info;
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}
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bool upgrade_to_core_gl_context(const MainWindowStartupState& startup, HWND& hWnd, HINSTANCE hInst, const wchar_t* window_title, OpenGlWindowContext& context)
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{
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if (!GLAD_WGL_ARB_create_context)
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{
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LOG("WGL_ARB_create_context not supported");
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// If not supported, go fuck yourself we are not gonna support your shitty device
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return false;
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}
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const auto wgl_config = pp::renderer::gl::windows_wgl_core_context_3_3_config();
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UINT num_format = 0;
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wglMakeCurrent(NULL, NULL);
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wglDeleteContext(context.render_context);
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DestroyWindow(hWnd);
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create_main_window(startup, hWnd, hInst, window_title);
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context.device_context = GetDC(hWnd);
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int pixel_format = 0;
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wglChoosePixelFormatARB(
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context.device_context,
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wgl_config.pixel_format_attributes.data(),
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nullptr,
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1,
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&pixel_format,
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&num_format);
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SetPixelFormat(context.device_context, pixel_format, &startup.pixel_format);
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context.render_context = wglCreateContextAttribsARB(
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context.device_context,
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NULL,
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wgl_config.context_attributes.data());
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wglMakeCurrent(context.device_context, context.render_context);
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set_async_render_context(context.device_context, context.render_context);
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return true;
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}
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MainStartupResult initialize_main_window_and_gl(MainWindowStartupState& startup, HWND& hWnd, HINSTANCE hInst, wchar_t* window_title, OpenGlWindowContext& context)
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{
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create_main_window(startup, hWnd, hInst, L"PanoPainter");
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initialize_pixel_format_descriptor(startup.pixel_format);
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context.device_context = GetDC(hWnd);
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const int pixel_format = ChoosePixelFormat(context.device_context, &startup.pixel_format);
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SetPixelFormat(context.device_context, pixel_format, &startup.pixel_format);
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context.render_context = wglCreateContext(context.device_context);
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wglMakeCurrent(context.device_context, context.render_context);
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set_async_render_context(context.device_context, context.render_context);
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if (!load_glad_entry_points(context.device_context))
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return MainStartupResult::GladLoadFailure;
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context.runtime_info = log_runtime_info();
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#ifdef USE_RENDERDOC
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if (!win32_renderdoc_init())
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LOG("Renderdoc not started");
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#endif
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const auto renderer_name = std::string(context.runtime_info.renderer != nullptr ? context.runtime_info.renderer : "");
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swprintf_s(
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window_title,
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512,
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L"PanoPainter %s (%s)",
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g_version_number_w,
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str2wstr(renderer_name).c_str());
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if (!upgrade_to_core_gl_context(startup, hWnd, hInst, window_title, context))
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return MainStartupResult::MissingCoreContextSupport;
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return MainStartupResult::Ok;
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}
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BOOL UnadjustWindowRectEx(LPRECT prc, DWORD dwStyle, BOOL fMenu, DWORD dwExStyle)
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{
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RECT rc;
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@@ -104,3 +323,5 @@ void _post_call_callback(const char* name, void* funcptr, int len_args, ...)
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LOG("ERROR %d in %s\n", error_code, name);
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}
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}
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}
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57
src/platform_windows/windows_bootstrap_helpers.h
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57
src/platform_windows/windows_bootstrap_helpers.h
Normal file
@@ -0,0 +1,57 @@
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#pragma once
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#include <Windows.h>
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#include <shellscalingapi.h>
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#include <string>
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#include "renderer_gl/opengl_capabilities.h"
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namespace pp::platform::windows {
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bool win32_renderdoc_init();
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void win32_renderdoc_frame_start();
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void win32_renderdoc_frame_end();
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extern HRESULT (*GetDpiForMonitor_fn)(HMONITOR hmonitor, MONITOR_DPI_TYPE dpiType, UINT* dpiX, UINT* dpiY);
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extern HRESULT (*SetProcessDpiAwareness_fn)(PROCESS_DPI_AWARENESS value);
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void init_shcore_API();
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std::string GetLastErrorAsString();
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void _pre_call_callback(const char* name, void* funcptr, int len_args, ...);
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void _post_call_callback(const char* name, void* funcptr, int len_args, ...);
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struct MainWindowStartupState
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{
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WNDCLASS window_class{};
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PIXELFORMATDESCRIPTOR pixel_format{};
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DWORD window_style = WS_OVERLAPPEDWINDOW;
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RECT client_rect{ 0, 0, 0, 0 };
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POINT client_pos{ CW_USEDEFAULT, CW_USEDEFAULT };
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int show_command = SW_NORMAL;
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};
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struct OpenGlWindowContext
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{
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HDC device_context{};
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HGLRC render_context{};
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pp::renderer::gl::OpenGlRuntimeInfo runtime_info{};
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};
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enum class MainStartupResult
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{
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Ok = 0,
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GladLoadFailure = 1,
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MissingCoreContextSupport = 2,
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};
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void ensure_runtime_data_directory();
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MainWindowStartupState initialize_main_window_startup_state();
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void create_main_window(const MainWindowStartupState& startup, HWND& hWnd, HINSTANCE hInst, const wchar_t* window_title);
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void initialize_pixel_format_descriptor(PIXELFORMATDESCRIPTOR& pixel_format);
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bool load_glad_entry_points(HDC device_context);
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pp::renderer::gl::OpenGlRuntimeInfo log_runtime_info();
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bool upgrade_to_core_gl_context(const MainWindowStartupState& startup, HWND& hWnd, HINSTANCE hInst, const wchar_t* window_title, OpenGlWindowContext& context);
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MainStartupResult initialize_main_window_and_gl(MainWindowStartupState& startup, HWND& hWnd, HINSTANCE hInst, wchar_t* window_title, OpenGlWindowContext& context);
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}
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@@ -1,4 +1,5 @@
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#include "pch.h"
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#include "platform_windows/windows_bootstrap_helpers.h"
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#include "platform_windows/windows_platform_services.h"
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#include "log.h"
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@@ -15,19 +16,15 @@ void destroy_window();
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void async_lock();
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void async_unlock();
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void win32_async_swap();
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void win32_renderdoc_frame_start();
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void win32_renderdoc_frame_end();
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void win32_update_fps(int frames);
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void win32_update_stylus(float dt);
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void win32_save_window_state();
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bool win32_vr_start();
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void win32_vr_stop();
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std::string GetLastErrorAsString();
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HWND pp_windows_main_window_handle();
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void pp_windows_enqueue_main_task(std::packaged_task<void()> task);
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namespace pp::platform::windows {
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namespace {
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struct RetainedWin32AsyncRenderContextState final {
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@@ -43,8 +40,7 @@ struct RetainedWin32AsyncRenderContextState final {
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static RetainedWin32AsyncRenderContextState state;
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return state;
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}
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}
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} // namespace
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void set_async_render_context(HDC hdc, HGLRC hrc)
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{
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@@ -63,7 +59,7 @@ void lock_async_render_context()
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state.gl_mutex.lock();
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const bool ret = wglMakeCurrent(state.hdc, state.hrc);
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if (!ret)
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LOG("FAILED wglMakeCurrent: %s", GetLastErrorAsString().c_str());
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LOG("FAILED wglMakeCurrent: %s", pp::platform::windows::GetLastErrorAsString().c_str());
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state.gl_thread = std::this_thread::get_id();
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}
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state.gl_count++;
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@@ -78,7 +74,7 @@ bool try_lock_async_render_context()
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return false;
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const bool ret = wglMakeCurrent(state.hdc, state.hrc);
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if (!ret)
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LOG("FAILED wglMakeCurrent: %s", GetLastErrorAsString().c_str());
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LOG("FAILED wglMakeCurrent: %s", pp::platform::windows::GetLastErrorAsString().c_str());
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state.gl_thread = std::this_thread::get_id();
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}
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state.gl_count++;
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@@ -100,8 +96,7 @@ void swap_async_render_context()
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{
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SwapBuffers(retained_win32_async_render_context_state().hdc);
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}
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}
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} // namespace pp::platform::windows
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namespace {
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@@ -438,12 +433,12 @@ public:
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void begin_render_capture_frame() override
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{
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win32_renderdoc_frame_start();
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pp::platform::windows::win32_renderdoc_frame_start();
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}
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void end_render_capture_frame() override
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{
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win32_renderdoc_frame_end();
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pp::platform::windows::win32_renderdoc_frame_end();
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}
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[[nodiscard]] bool deletes_recorded_files_on_clear() override
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@@ -1,5 +1,6 @@
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#include "pch.h"
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#include "platform_windows/windows_splash.h"
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#include "platform_windows/windows_bootstrap_helpers.h"
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#include "app.h"
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#include "image.h"
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@@ -13,8 +14,6 @@
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#include <string>
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#include <stop_token>
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extern HRESULT(*GetDpiForMonitor_fn)(HMONITOR hmonitor, MONITOR_DPI_TYPE dpiType, UINT* dpiX, UINT* dpiY);
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namespace {
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constexpr UINT kSplashCloseMessage = WM_USER + 1;
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@@ -42,8 +41,8 @@ LRESULT CALLBACK splash_proc(HWND hWndDlg, UINT Msg, WPARAM wParam, LPARAM lPara
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auto monitor = MonitorFromWindow(0, MONITOR_DEFAULTTOPRIMARY);
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auto x = unsigned{ 96 };
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auto y = unsigned{ 96 };
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if (GetDpiForMonitor_fn)
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GetDpiForMonitor_fn(monitor, MDT_EFFECTIVE_DPI, &x, &y);
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if (pp::platform::windows::GetDpiForMonitor_fn)
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pp::platform::windows::GetDpiForMonitor_fn(monitor, MDT_EFFECTIVE_DPI, &x, &y);
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float z = (float)x / 96.f;
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static char base_path[MAX_PATH];
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