add ui and viewport scale option, fix combobox items height from parent
This commit is contained in:
@@ -139,13 +139,8 @@ public:
|
||||
glm::vec2 cursor{ 0, 0 };
|
||||
glm::vec2 gesture_p0;
|
||||
glm::vec2 gesture_p1;
|
||||
#ifdef __ANDROID__
|
||||
float zoom = 3.0;
|
||||
#elif __IOS__
|
||||
float zoom = 2.0;
|
||||
#else
|
||||
float zoom = 1.0;
|
||||
#endif // __ANDROID__
|
||||
float display_density = 1.f;
|
||||
float zoom = 1.f;
|
||||
|
||||
#if defined(__IOS__) && defined(__OBJC__)
|
||||
GameViewController* ios_view;
|
||||
|
||||
Reference in New Issue
Block a user