Map render pass clear values to OpenGL

This commit is contained in:
2026-06-02 20:35:28 +02:00
parent c18297f221
commit cc33fbdde2
5 changed files with 68 additions and 2 deletions

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@@ -201,7 +201,7 @@ Known local toolchain state:
framebuffer targets, binding queries, attachment points, and completion
status used by `RTT::create` and framebuffer bind/restore paths, plus RTT
clear color/depth masks, renderer API render-pass color/depth/stencil
clear-mask mapping, and color-write-mask query tokens. `RTT` no longer
clear-mask and clear-value mapping, and color-write-mask query tokens. `RTT` no longer
spells GL enum names directly. It also
validates renderer API primitive-topology to OpenGL draw-mode mapping, Shape
index-type, fill/stroke primitive-mode, buffer target, static upload usage,