Route stroke preview mixer composite through service
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@@ -18,6 +18,11 @@ agent or engineer to remove them without reconstructing context from chat.
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## Recent Reductions
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- 2026-06-13: DEBT-0036 was narrowed again. `NodeStrokePreview::stroke_draw_mix`
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now reuses `legacy_canvas_stroke_composite_services.h` for mixer-pass
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`kShader::CompDraw` binding and composite/pattern/dual uniform writes.
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Mixer framebuffer, scissor/capability state, texture binding, and draw/copy
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ordering remain retained legacy execution.
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- 2026-06-13: DEBT-0036 was narrowed again. `NodeStrokePreview` final preview
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background capture, composite input binding/draw, and preview texture copy now
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route through `legacy_canvas_stroke_preview_services.h`, with semantic preview
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@@ -1362,7 +1362,8 @@ ordering, RTT/texture binding, history mutation, and final dirty state storage.
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`NodeStrokePreview` also now consumes a tested preview composite sequence plan
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for mixer intent, and retained preview background capture, composite input
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binding/draw, and preview texture copy are centralized behind
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`legacy_canvas_stroke_preview_services.h`.
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`legacy_canvas_stroke_preview_services.h`. Preview mixer-pass `CompDraw` setup
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now also reuses `legacy_canvas_stroke_composite_services.h`.
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It also owns renderer API texture-format to
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OpenGL internal/pixel/component token mapping, including depth-stencil formats,
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for future backend texture objects. `Texture2D` 2D texture binding, upload,
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